Señorita-2M: A High-Quality Instruction-based Dataset for General Video Editing by Video Specialists
TL;DR Summary
Señorita-2M offers ~2M high-quality video editing pairs from four specialized models, with a filtering pipeline improving data quality, advancing end-to-end video editing with faster inference and superior results.
Abstract
Recent advancements in video generation have spurred the development of video editing techniques, which can be divided into inversion-based and end-to-end methods. However, current video editing methods still suffer from several challenges. Inversion-based methods, though training-free and flexible, are time-consuming during inference, struggle with fine-grained editing instructions, and produce artifacts and jitter. On the other hand, end-to-end methods, which rely on edited video pairs for training, offer faster inference speeds but often produce poor editing results due to a lack of high-quality training video pairs. In this paper, to close the gap in end-to-end methods, we introduce Se~norita-2M, a high-quality video editing dataset. Se~norita-2M consists of approximately 2 millions of video editing pairs. It is built by crafting four high-quality, specialized video editing models, each crafted and trained by our team to achieve state-of-the-art editing results. We also propose a filtering pipeline to eliminate poorly edited video pairs. Furthermore, we explore common video editing architectures to identify the most effective structure based on current pre-trained generative model. Extensive experiments show that our dataset can help to yield remarkably high-quality video editing results. More details are available at https://senorita-2m-dataset.github.io.
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English Analysis
1. Bibliographic Information
1.1. Title
The central topic of the paper is "Señorita-2M: A High-Quality Instruction-based Dataset for General Video Editing by Video Specialists". This title indicates the paper introduces a new, large-scale, high-quality dataset designed for video editing tasks, specifically focusing on instruction-based methods, and highlighting its creation by "video specialists."
1.2. Authors
The authors of the paper are Bojia , Penghui Ruan* 2, Marco Chen 3, Xianbiao Qi† 4, Shaozhe Hao 5, Shihao Zhao 5, Youze Huang6, Bin Liang 1, Rong Xiao 4, and Kam-Fai Wong 1. The superscripts likely denote their affiliations, suggesting a collaborative effort across multiple institutions, though the specific institutions are not detailed in the provided text. The asterisks and dagger indicate equal contributions or corresponding authorship.
1.3. Journal/Conference
The paper is published as a preprint on arXiv, indicated by the "Original Source Link: https://arxiv.org/abs/2502.06734v3" and "Published at (UTC): 2025-02-10T17:58:22.000Z". arXiv is a widely respected open-access repository for preprints of scientific papers, particularly in physics, mathematics, computer science, quantitative biology, quantitative finance, statistics, electrical engineering and systems science, and economics. It allows researchers to share their work rapidly before or during peer review, making findings immediately accessible to the academic community.
1.4. Publication Year
The publication year, based on the provided UTC timestamp, is 2025.
1.5. Abstract
The paper addresses challenges in current video editing techniques, specifically inversion-based methods (slow inference, poor fine-grained editing, artifacts) and end-to-end methods (fast but suffer from a lack of high-quality training data). To fill this gap for end-to-end methods, the authors introduce Señorita-2M, a high-quality video editing dataset comprising approximately 2 million video editing pairs. This dataset is constructed using four specialized, state-of-the-art video editing models, developed and trained by the authors' team. A filtering pipeline is also proposed to ensure data quality by eliminating poorly edited video pairs. Furthermore, the paper explores various common video editing architectures to identify the most effective structures given current pre-trained generative models. Extensive experiments demonstrate that Señorita-2M significantly contributes to achieving remarkably high-quality video editing results. More details are available at their project website.
1.6. Original Source Link
The official source link for the paper is https://arxiv.org/abs/2502.06734v3. The PDF link is https://arxiv.org/pdf/2502.06734v3.pdf. This indicates the paper is an arXiv preprint.
2. Executive Summary
2.1. Background & Motivation
The field of video generation has witnessed rapid advancements, particularly with diffusion-based generative techniques like SORA, Kling, and Gen3 achieving impressive results. This surge in video generation capabilities naturally fuels the demand for sophisticated video editing techniques. However, current video editing methods face significant hurdles.
The paper identifies two main categories of video editing:
-
Inversion-based methods: These methods, while
training-freeandflexible, are computationally expensive, leading totime-consuming inference. They also struggle withfine-grained editing instructionsand often produce undesirableartifactsandjitter(inconsistencies between frames), hindering their practical application. -
End-to-end methods: These approaches promise
faster inference speedsas they are trained directly onedited video pairs. However, their primary limitation is thelack of high-quality training video pairs. Without diverse and meticulously crafted data,end-to-end modelsoften yieldpoor editing results.The core problem the paper aims to solve is this critical
data shortage and quality issueforend-to-end video editing methods. This problem is important becauseend-to-end modelshold the potential for efficient and high-quality video editing, which is essential for creative industries, content creation, and general user accessibility. The existing gap in high-quality instruction-based datasets prevents these methods from reaching their full potential, especially when compared to the more mature field ofimage editing.
The paper's innovative idea and entry point is to proactively address this data scarcity by constructing a massive, high-quality, instruction-based video editing dataset. They achieve this not through manual annotation or simple synthetic generation, but by leveraging a team of "video specialists" – specifically, by crafting and training several state-of-the-art (SOTA) specialized video editing models to act as "experts" for generating the dataset. This approach aims to create data that is both large-scale and of superior quality, enabling the development of truly effective end-to-end video editing solutions.
2.2. Main Contributions / Findings
The paper makes several significant contributions to the field of video editing:
-
Introduction of Señorita-2M Dataset: The primary contribution is
Señorita-2M, the first trulylarge-scale instruction-based video editing dataset. It comprises approximately 2 million high-quality video editing pairs. Unlike existing datasets that focus onlocal edits(e.g.,RACCooN,VIVID-10M) or aresynthetically generatedwith insufficient quality (InsV2V),Señorita-2Moffers bothlocalandglobal editing tasksand is built from original video content sourced from the internet. This dataset directly addresses the data bottleneck forend-to-end video editing methods. -
Development of Specialized Expert Models: To construct
Señorita-2M, the authors crafted four high-quality, specialized video editing models (referred to as "experts"). Each expert is designed for a particular editing task and achievesstate-of-the-art performancein its domain:- A
global stylizerfor applying overall style changes. - A
local stylizerfor editing specific regions. - A
text-guided video inpainterfor filling in masked areas. - A
video removerfor object removal. These experts, alongside other specialized models (likeGrounded-SAM2for segmentation), are instrumental in generating the diverse and high-quality data.
- A
-
Robust Data Filtering Pipeline: A sophisticated
filtering pipelineis introduced to ensure the high quality of theSeñorita-2Mdataset. This pipeline effectively removesfailed video samples,poorly text-aligned videos, andsubtle video pairs(those with minimal changes), which is crucial for training effectiveend-to-end models. -
Exploration of Video Editing Architectures: The paper explores common
video editing architecturesandtraining strategies(e.g.,InstructPix2PixandControlNetbased models, with and withoutfirst-frame guidance, anddataset enhancement). This investigation helps identify the most effective structure forvideo editing modelsbased on currentpre-trained generative models. -
Demonstrated Effectiveness: Extensive experiments demonstrate that
Señorita-2Mcan trainhigh-quality video editing models. The models trained on this dataset exhibithigh visual quality,strong frame consistency, andexcellent text alignment, significantly outperforming previous methods across various quantitative metrics (e.g.,Ewarp,CLIPScore,Temporal Consistency) and user preference studies.In summary, the paper successfully addresses a critical challenge in video editing by providing a groundbreaking dataset and a robust methodology for its creation, paving the way for more advanced and practical
end-to-end video editing solutions.
3. Prerequisite Knowledge & Related Work
3.1. Foundational Concepts
To fully understand this paper, a foundational grasp of several key concepts in artificial intelligence, particularly in computer vision and natural language processing, is essential.
3.1.1. Generative Models and Diffusion Models
At its core, this paper deals with generative models, which are types of AI models that can generate new data instances that resemble the training data. For example, generating new images or videos from text descriptions.
Diffusion models are a class of generative models that have recently achieved state-of-the-art (SOTA) results in image and video synthesis. They work by progressively adding noise to data (forward diffusion process) until it becomes pure noise, and then learning to reverse this process (reverse diffusion process) to reconstruct data from noise. This iterative denoising process allows them to generate highly realistic and diverse outputs.
- Examples:
Stable Diffusion,SORA,Kling.
3.1.2. UNet and Transformer Architectures
These are neural network architectures commonly used in diffusion models:
- UNet (U-shaped Network): Originally designed for image segmentation, the
UNetarchitecture consists of anencoderpath that captures context and adecoderpath that enables precise localization. Its characteristic U-shape comes fromskip connectionsthat directly transfer feature maps from the encoder to the decoder, helping preserve fine-grained details during the generation process. Many earlydiffusion models(e.g.,Stable Diffusion) useUNetas their backbone fornoise prediction. - DiT (Diffusion Transformers):
DiTarchitectures replace the traditional convolutional layers ofUNetwithTransformerblocks.Transformers, initially designed for natural language processing, are excellent at modeling long-range dependencies usingattention mechanisms. ApplyingTransformerstodiffusion modelsallows them to handle higher resolutions and improve the quality and consistency of generated content, especially intext-to-imageandtext-to-videotasks.PixartandFluxare examples of models usingDiT.
3.1.3. Latent Space
In many generative models, especially diffusion models, data (like images or videos) is often transformed into a lower-dimensional representation called latent space (also known as latent vector or latent code). This transformation is typically done by an encoder (e.g., from a Variational Autoencoder (VAE)). Operating in latent space is computationally more efficient and can help the model learn more meaningful and abstract representations of the data, leading to better generation and editing capabilities. An decoder then transforms the latent representation back into the original data space.
3.1.4. Inversion-based vs. End-to-End Editing
These are two broad categories of editing approaches discussed in the paper:
- Inversion-based methods: These methods first
invertan input image or video back into thelatent spaceof apre-trained generative model(e.g., adiffusion model). Once in thelatent space, editing is performed by manipulating thislatent representationor by guiding thedenoising processwith text prompts. The image/video is thenregeneratedfrom the modifiedlatent code. They aretraining-freefor new editing tasks but can be slow and prone to inconsistencies. - End-to-end methods: These methods involve training a specific
editing modeldirectly onpairsof original and edited images/videos. The model learns to directly transform an input into an edited output based on an instruction. They are typically faster at inference but require large datasets of high-qualityinput-output pairsfor training.
3.1.5. ControlNet
ControlNet is an neural network architecture that enables diffusion models (like Stable Diffusion) to be controlled with additional input conditions, such as edge maps (e.g., Canny), depth maps, skeletal poses, or segmentation masks. It works by taking a pre-trained diffusion model and adding a trainable copy (the control branch) that learns from these extra conditions, while keeping the original model's weights frozen. This allows for highly precise and diverse control over the generation process without compromising the quality of the pre-trained model.
3.1.6. Large Language Models (LLMs)
LLMs are advanced neural networks trained on vast amounts of text data, enabling them to understand, generate, and process human language. They are crucial for tasks like instruction generation, where they can translate high-level editing goals into specific, actionable prompts for generative models. LLAMA-3 is an example mentioned in the paper.
3.1.7. CLIP (Contrastive Language-Image Pre-training)
CLIP is a neural network trained on a massive dataset of image-text pairs to learn highly effective multimodal embeddings. This means it can represent both images and text in a common embedding space where similar images and texts are close together. CLIP is widely used for:
- Zero-shot image classification: Classifying images without being explicitly trained on those categories.
- Text-to-image relevance assessment: Measuring how well an image aligns with a given text prompt. This paper uses
CLIPto filtertext-misalignedvideo pairs and to measuretext-video alignmentduring evaluation.
3.1.8. Classifier-Free Guidance (CFG)
Classifier-Free Guidance (CFG) is a technique used in diffusion models to improve the adherence of generated samples to a given condition (e.g., a text prompt). It works by performing two denoising steps at each iteration: one conditioned on the prompt and one unconditioned (or conditioned on an empty/null prompt). The unconditioned prediction is then subtracted from the conditioned prediction and scaled by a guidance scale (CFG weight) to push the generation further in the direction of the prompt. A higher CFG weight leads to stronger adherence but can sometimes reduce diversity or quality.
3.1.9. Object Detection and Segmentation (Grounded-SAM2)
Object detection is the task of identifying and localizing objects within an image or video, typically by drawing bounding boxes around them. Image segmentation goes a step further by identifying the precise pixel-level boundaries of objects. Grounded-SAM2 is a powerful model that combines GroundedDINO (for open-set object detection, i.e., detecting any object given a text prompt) with Segment Anything Model (SAM) (for high-quality mask generation from prompts or bounding boxes). Grounded-SAM2 allows for instruction-based object segmentation in images and videos, enabling precise mask generation for local editing tasks like inpainting or object removal.
3.2. Previous Works
The paper contextualizes its contributions by reviewing existing image and video editing techniques and datasets.
3.2.1. Image Editing
- Inversion-based Methods: These methods generally involve converting an image into a
latent representationand then manipulating it with apromptfor regeneration. Examples include:DDIM inversion: Focuses on inverting images to latent space, with research aiming to reducediscretization errors(Huberman-Spiegelglas et al., 2024; Lu et al., 2022; Wallace et al., 2023).SDEdit(Meng et al., 2021): Introduces noise to images and denoises them based on a target text prompt.Prompt-to-Prompt(Hertz et al., 2022): Modifiesattention mapsduringdiffusion stepsto guide edits.Null-Text Inversion(Mokady et al., 2023): Adjuststextual embeddingsforclassifier-free guidance.Imagic(Kawar et al., 2023),Plug-and-Play Diffusion Features(Tumanyan et al., 2023),Zero-shot image-to-image translation(Parmar et al., 2023) are also mentioned as part of this category.
- End-to-end (Supervised) Methods: These are trained on
image editing datasetsto produce edits. Their effectiveness heavily relies on the quality and quantity of training pairs.InstructPix2Pix(Brooks et al., 2023): Uses data generated by adiffusion modelitself, filtered byCLIP-score, to enableinstruction-following image editing.MagicBrush(Zhang et al., 2024a): Improves data quality withhuman-annotated editing datausingDALLE-2.EmuEdit(Sheynin et al., 2024): Achieves high performance using smaller biases and higher-quality data, expanding its dataset to 10 million image pairs withfree-formandlocal editing.UltraEdit(Zhao et al., 2024a): Constructs a large-scale dataset (4 million samples) using aninpainting modelandinversion methods, withLLM-generated instructions.Omni-Edit(Wei et al., 2024): ImprovedUltraEditby using multipleexpert modelsandmultimodal frameworksfor higher-quality dataset generation.HIVE(Zhang et al., 2024b) andInstructdiffusion(Geng et al., 2024) are also cited.
3.2.2. Video Editing
Video editing is recognized as more challenging than image editing, with frame consistency being a major hurdle.
- Inversion-based Methods: Most existing video editing techniques fall into this category. They often suffer from
long editing durationsandframe inconsistencies.Tune-A-Video(Wu et al., 2023): Fine-tunesdiffusion modelson specific videos.Pix2Video(Ceylan et al., 2023) andTokenFlow(Geyer et al., 2023): Focus onconsistencythroughattention across framesorediting key frames.AnyV2V(Ku et al., 2024): Generates edited videos by injecting features guided by the first frame.- New models like
Gen3andSORAperformstyle transferby adding noise and regenerating. StableV2V(Liu et al., 2024a) andVideo-p2p(Liu et al., 2023b) are also referenced.
- End-to-end (Supervised) Methods: A smaller number of approaches exist due to data limitations.
InsV2V(Cheng et al., 2024): Trains an editing model usinggenerated video pairs, but suffered frominsufficient data quality.EVE(Singer et al., 2025): Uses anSDS (Score Distillation Sampling) lossfor distillation.RACCooN(Yoon et al., 2024) andVIVID-10M(Hu et al., 2024): Useinpainting modelsandvideo annotationsto producelocal editing models, but primarily focus on local edits.Propgen(Liu et al., 2024b): Used forlocal editing, propagates edits across frames usingsegmentation models.Revideo(Mou et al., 2024): Utilizes motion and content to control output.
3.2.3. Image and Video Editing Datasets
- Image Editing Datasets: Often rely on
synthetic data.InstructPix2Pix(Brooks et al., 2023): UsesCLIP-score-based filtering.MagicBrush(Zhang et al., 2024a):Human annotationsfromDALLE-2.HQ-Edit(Hui et al., 2024): UsesDALLE3forhigh-quality edited pairs.EmuEdit(Sheynin et al., 2024): Expanded to 10 million image pairs, combiningfree-formandlocal editing.UltraEdit(Zhao et al., 2024a): 4 million samples withLLM-generated instructions.Omni-Edit(Wei et al., 2024): Diversified editing usingmultiple expert models.
- Video Editing Datasets: Few exist, and they have limitations.
RACCooN(Yoon et al., 2024) andVIVID-10M(Hu et al., 2024): Useinpainting modelsforvideo annotation, focusing onlocal edits.InsV2V(Cheng et al., 2024): Builds dataset withgenerated original and target video pairs, butdata qualitywasinsufficient.
3.3. Technological Evolution
The evolution in generative AI has moved from basic Generative Adversarial Networks (GANs) to highly sophisticated diffusion models. Initially, these models excelled in image generation, with UNet and later Transformer-based (DiT) architectures pushing boundaries in fidelity and control. The success in image generation naturally extended to video, but video presents unique challenges, primarily temporal consistency (ensuring edits are smooth and coherent across frames) and the sheer computational cost of processing sequences of images.
Image editing has matured, offering both flexible inversion-based methods and high-quality end-to-end solutions, bolstered by large, diverse datasets. Video editing, however, lagged due to its inherent complexity. Most early video editing focused on inversion-based approaches, which, while flexible, suffered from slowness and inconsistencies. End-to-end video editing promises faster, more consistent results but was hampered by the scarcity of high-quality training data. Existing video datasets were either too small, focused only on local edits, or of poor quality.
This paper's work fits within this technological timeline by directly addressing the data bottleneck for end-to-end video editing. It leverages the advancements in LLMs for sophisticated instruction generation and harnesses the power of SOTA generative models and specialized computer vision experts (like Grounded-SAM2) to create a dataset that was previously unavailable. By doing so, it aims to accelerate the development of robust and general-purpose end-to-end video editing models, bringing video editing closer to the maturity seen in image editing.
3.4. Differentiation Analysis
Compared to the main methods in related work, Señorita-2M's approach has several core differences and innovations:
-
Scale and Scope of Dataset:
- Differentiation:
Señorita-2Mprovides 2 millioninstruction-based video editing pairs, making it thefirst truly large-scale datasetfor general video editing. This is a significant leap from previous video editing datasets. - Contrast:
InsV2V(0.06M pairs) was smaller and suffered frompoor data quality.VIVID-10M(1.5M pairs) andRACCooNfocused primarily onlocal editing(e.g., inpainting) and region-specific edits, not generalinstruction-based editingencompassing both local and global transformations. Most prior methods either work with small datasets or rely on synthetic data of lower quality.
- Differentiation:
-
Quality of Data Generation via Multiple Specialized Experts:
- Differentiation: Instead of relying on a single, general model or simple synthetic processes,
Señorita-2Mis built by meticulouslycrafting and training four high-quality, specialized video editing models(global stylizer, local stylizer, inpainter, remover) by video specialists. Each expert achievesstate-of-the-art performancein its specific task. This multi-expert approach ensures higher fidelity and diversity in the generated edited videos. - Contrast: Other datasets might use one general
inpainting model(VIVID-10M,RACCooN) or rely ongenerated video pairsfrom a singlediffusion model(InsV2V), which inherently limits quality and diversity. The paper highlightsInsV2V'sinsufficient data qualityas a key motivation for their work.
- Differentiation: Instead of relying on a single, general model or simple synthetic processes,
-
Instruction-based Generality:
- Differentiation:
Señorita-2Msupports 18 distinctinstruction-based video editing tasks, including bothlocalandglobal edits(like object swap, local/global style transfer, object addition/removal, inpainting/outpainting, and conditional generation tasks). The use ofLarge Language Models (LLMs)to generate clear and effective instructions further enhances its utility for traininginstruction-following models. - Contrast: Datasets like
VIVID-10MandRACCooNfocus more onlocal, region-specific editsoften derived from segmentation masks, rather than broad, natural language instructions applicable to various editing types.
- Differentiation:
-
Robust Filtering Pipeline:
-
Differentiation: The paper proposes a comprehensive
three-stage filtering pipeline(quality filtering,text-alignment filteringusingCLIP, andsubtle change removal) to ensure that only high-quality, relevant, and sufficiently altered video pairs are included in the final dataset. This rigorous curation process is vital for the dataset's efficacy. -
Contrast: While some image editing datasets (e.g.,
InstructPix2Pix,UltraEdit,Omni-Edit) utilize filtering, the specific challenges of video (e.g.,temporal consistencyneeds to be inherently handled by the expert models) and the multi-stage,CLIP-basedfiltering adapted for video context represents a key improvement.In essence,
Señorita-2Maddresses the core limitations of previous video editing datasets by combining large-scale data generation withmultiple specialized SOTA experts,LLM-driven instruction generation, and arigorous filtering process, thereby creating a dataset that is significantly more comprehensive and higher quality than its predecessors for trainingend-to-end video editing models.
-
4. Methodology
This section details the meticulous process of constructing the Señorita-2M dataset, which involves the development of specialized video editing "experts" and a sophisticated data generation and filtering pipeline. The core idea is to generate a massive, high-quality dataset by leveraging highly capable models to perform various editing tasks, then curating the output rigorously.
4.1. Principles
The fundamental principles guiding the Señorita-2M methodology are:
- Leveraging Expert Models: Instead of manual annotation, the dataset is synthesized by employing several
state-of-the-art (SOTA), specializedvideo editing models. Each expert is tailored to a specific editing task (e.g., stylization, removal, inpainting) and trained to achieve high performance. This ensures high-quality raw edited video content. - Instruction-Based Data Generation:
Large Language Models (LLMs)are used to generate natural language instructions for each editing pair. This ensures the dataset is suitable for traininginstruction-following video editing models. - Comprehensive Editing Tasks: The dataset covers a wide range of
localandglobalediting tasks (18 distinct types), providing a diverse training resource for general video editing. - Rigorous Quality Control: A multi-stage
filtering pipelineis implemented to discard low-quality, poorly text-aligned, or minimally edited video pairs. This is crucial for maintaining the dataset's high quality and effectiveness for model training. - Real-World Video Foundation: The dataset is built upon real-world videos sourced from the internet, ensuring ecological validity and diversity in content.
4.2. Core Methodology In-depth (Layer by Layer)
The construction of Señorita-2M is divided into two main phases: building the video experts and constructing the dataset itself, followed by a filtering pipeline.
4.2.1. The Construction of Video Experts
The paper trains four high-quality video editing experts based on CogVideoX (Yang et al., 2024), a powerful text-to-video diffusion model. These experts are a global stylizer, a local stylizer, a text-guided video inpainter, and a video remover.
4.2.1.1. The Training Data for Video Experts
The base training data for these experts is the Webvid-10M dataset (Bain et al., 2021), which contains a large collection of video-text pairs.
To enrich this data for training the experts:
-
CogVLM2(Hong et al., 2024), avision-language model, is used to generate detailed captions for each video (around 50 words) and to recognize objects within them. -
The recognized objects are then
segmentedandtrackedacross video frames usingGroundedSAM2(Liu et al., 2023a; Ravi et al., 2024).GroundedSAM2combinesGroundedDINO(for open-set object detection) withSAM(for high-quality mask generation), allowing for precise, instruction-based object segmentation.The overall data preparation for expert training involves these
CogVLM2andGrounded-SAM2steps to get annotated information like masks and phrases.
该图像是论文中的示意图,展示了Senorita-2M数据集的构建流程,包括通过模型识别视频中的对象生成掩码,利用多种检测方法形成控制条件,以及通过CogVlm2生成视频描述,最终整合形成带注释的训练数据集。
The figure above illustrates the process of generating masks and captions for the dataset. The initial video is processed by CogVLM2 for captioning and object recognition, and Grounded-SAM2 for precise object segmentation and tracking, which are then used to create control conditions (like depth maps) and video captions.
4.2.1.2. The Design and Training for Video Experts
Global Stylizer
The global stylizer is designed to apply a consistent style to an entire video, addressing the challenge that current video generation models often struggle to understand and apply style prompts effectively.
-
Approach:
- The
initial frameof a video is first edited using animage ControlNet(specifically,ControlNet-SD1.5(Zhang et al., 2023a)) with a style prompt. This step ensures the style is correctly applied to at least one frame. - A
video ControlNetis then guided by thisstyled first frameto complete the stylization for theremaining framesof the video. - To ensure robust
style transferandtemporal consistency, thevideo ControlNetutilizes multiplecontrol conditions. These conditions capture structural and textural information from the input video frames:Canny edges: Outlines strong edges.HED (Holistically-Nested Edge Detection): Detects both fine and coarse edges.Depth maps: Captures geometric depth information.
- Each of these control conditions is transformed into
latent spacerepresentations via a3D-VAE (Variational Autoencoder), which helps the model work in a more compressed and semantically meaningful space.
- The
-
Training Details (Appendix B.2):
- The
global stylizeris built upon theCogVideoXmodel, leveraging its video generation capabilities. - Architecture: It integrates
ControlNetby adding acontrol branchthat takes theHED,Canny, andDepth latent representationsas input (concatenated along the channel dimension, resulting in 48 channels). Thecontrol branchhasN layerswhich generatecontrol hidden states. Thesecontrol hidden statesare then added to correspondingK-th layersof themain branch(theCogVideoX backbone) at specific points. - Training Stages:
- Phase 1: Trained with a resolution of (height x width x frames). A
10% null promptis incorporated during training to enableclassifier-free guidance (CFG), allowing for flexible control over adherence to the prompt during inference. - Phase 2: The model from Phase 1 is
finetunedwith an increasedspatial resolutionof .
- Phase 1: Trained with a resolution of (height x width x frames). A
- Inference: The
edited first frame(from image ControlNet) and thepromptare fed into the model along with thecontrol conditions(Canny, HED, Depth) at a resolution of , producing 33 frames.
- The
Local Stylizer
The local stylizer is designed to manipulate styles in specific regions of videos while preserving the original background, drawing inspiration from inpainting methods like AVID (Zhang et al., 2023b) and CoCoCo (Zi et al., 2024).
-
Approach:
- The model uses the same three
control conditions(Canny, HED, and Depth maps) as theglobal stylizer, which are fed into itsControlNet branch. - Additionally,
mask conditions(indicating the region to be styled) are fed into themain branchof the model. This allows the model to localize the editing effect. - The
pretrained modelused as the backbone isCogVideoX-2B.
- The model uses the same three
-
Training Details (Appendix B.3):
- Optimization: Trained using the
AdamWoptimizer (Loshchilov & Hutter, 2017). - Hyperparameters:
Batch sizeof 16,learning rateof 1e-5, andweight decayof 1e-4. - Data: Videos consist of 33 frames at a resolution of .
- Efficiency: To preserve
generalization abilityandaccelerate training,FFN (Feed-Forward Network) layers(except for the firstDiTblock) arefrozen. - Prompting: A sentence prefix "It's" is prepended to the detected object phrase, e.g., "It's a yellow house."
- Inference: Takes 3 minutes on an
Nvidia RTX 4090for a video.
- Optimization: Trained using the
Text-guided Video Inpainter
This expert focuses on filling missing or masked regions in a video, guided by text, while addressing artifacts from older models and the lack of open-source alternatives.
-
Approach:
- The
inpainting modelis based onCogVideoX-5B-I2V. - It is guided by a
first framethat has already been edited usingFlux-Fill(Black Forest Labs, 2024), awell-performed image editor. This helps ensure high-quality initial conditions for inpainting. - To prevent
overfittingto specific mask shapes, theinpainteris trained withfour types of masks, includingrandomandprecise shapes. - The
mask embeddingis fed into theControlNet encoder, while themaskitself is concatenated with theinput framesin themain branch. Themaskalso influencestext embeddingsandtime embeddings.
- The
-
Training Details (Appendix B.4):
- Mask Generation:
Random masksare generated usingGrounded-SAM2for objects, and then expanded from these initial masks. - Prompting: Each mask is paired with a
text prompt, which consists ofpositiveandnegativeinstructions. Thepositive promptis fed into thetext embedders, while thenegative promptis fed into other channels that arezero-initialized. - Optimization: Trained using
AdamW. - Hyperparameters:
Batch sizeof 16,learning rateof 1e-5. - Data: Resolution , 33 frames,
strideof 2. - Efficiency:
FFN layers(except for the firstDiTblock) arefrozen. - Inference: Can be finished within 2 minutes on an
Nvidia RTX 4090for 33 frames at .
- Mask Generation:
Video Remover
The video remover aims to accurately remove objects from videos without introducing blur or other artifacts, a common issue in existing inpainting models like Propinater (Zhou et al., 2023).
-
Approach:
- The model is based on
CogVideoX2B. - It employs a
novel mask selection strategyduring training to break the correlation betweengenerated contentandmask shape, ensuring the model learns to fill the masked region naturally, rather than simply blurring or using surrounding pixels. - Instruction Types for Training:
90%of masks arerandomly sampledfrom unrelated videos withpositive instructionslike "Remove {object name}".10%of masksprecisely cover objectswithnegative instructionslike "Generate {object name}".
- During
inference,classifier-free guidance (CFG)is used with both types of instructions. This guides the generation away from thenegative condition(i.e., not generating the object within the mask) while still following thepositive instruction(i.e., removing the object), resulting in content generation unrelated to the original mask shape.
- The model is based on
-
Training Details (Appendix B.5):
-
Optimization: Trained using
AdamW. -
Hyperparameters:
Batch sizeof 16,learning rateof 1e-5,weight decayof 1e-4. -
Mask Sampling:
90%task-irrelevant masks(randomly sampled) and10%task-relevant masks(precisely covering objects). -
Data: Videos sampled at 33 frames,
strideof 2, resolution . -
Efficiency:
CogVideoX-modeis initialized withpretrained parameters.FFN layers(except for the firstDiTblock) arefrozen. -
Prompts: The
positive promptis "Remove {object name}", and thenegative promptis "Generate {object name}". -
Inference: Can be finished within 1 minute on an
Nvidia RTX 4090for 33 frames at .
该图像是图13,展示了去除器及子数据集构建流水线的框架。上部对比了传统填充器与本方法的关系断裂,中部为训练阶段的流程,底部为数据集构建阶段,涵盖视频输入、掩码生成及基于指令的视频去除与数据集生成过程。
-
The figure above illustrates the framework of the remover and its sub-dataset construction pipeline. The top part conceptually compares a traditional inpainter (which might struggle with blur) with the proposed method that aims to break the correlation between generated content and mask shape. The middle section shows the training stage: video with a mask and positive/negative prompts are fed into the CogVideoX backbone, with FFN layers frozen and ControlNet layers active. The bottom section depicts the dataset construction: input video, mask generation (Grounded-SAM2), prompt creation, and then using the trained remover to generate the edited video for the dataset.
4.2.2. The Construction of Señorita-2M
This section describes how the raw videos are collected, processed by the experts, and formatted into the final dataset.
该图像是一个示意图,展示了Señorita-2M数据集中视频编辑及筛选流程。包括多个视频编辑模型(Global Stylizer、Local Stylizer、Remover、Inpainter、SAM2、Depth Detector)对输入视频的处理,以及通过视觉质量过滤、文本对齐过滤和视觉相似性过滤的多阶段筛选,最终得到高质量的干净视频对。
The figure above provides an overview of the Señorita-2M dataset construction pipeline. It starts with an input video (sourced from Pexels). This video undergoes processing for object detection and tracking using Grounded-SAM2, and captioning using CogVLM2. Concurrently, control conditions (Canny, HED, Depth) are extracted. These processed inputs are then fed into the specialized video editing experts (Global Stylizer, Local Stylizer, Remover, Inpainter). The outputs from these experts, along with LLM-generated instructions, form edited video pairs. These pairs then pass through a filtering pipeline comprising visual quality filtering, text alignment filtering, and visual similarity filtering to ensure only high-quality data contributes to the final Señorita-2M dataset.
4.2.2.1. The Data Source in Señorita-2M
- Video Collection: Videos are
crawledfromPexels.com, a video-sharing website known for high-resolution and high-quality content, usingauthenticated APIs. This ensures legal sourcing and diverse real-world footage. The initial collection consists of approximately390,000 videos. - Video Pre-processing: Videos longer than 500 frames are
truncatedto 500 frames to manage data size. - Annotation:
BLIP-2(Li et al., 2023) is used to generatebrief captionsfor the videos, adhering toCLIP's length restrictions.CogVLM2(Hong et al., 2024) andGrounded-SAM2(Liu et al., 2023a; Ravi et al., 2024) are employed to obtainmask regionsfor objects and their correspondingphrases. This process generates around800,000 mask sequences.
4.2.2.2. Local Edit
This category includes 6 tasks that involve modifying specific regions or objects within a video. The input resolution for most local editing tasks is with 33 frames, unless otherwise specified.
-
Object Swap:
LLaMA-3(Dubey et al., 2024) (anLLM) is prompted to suggest areplacement objectfor an existing object in the video.FLUX-Fill(Black Forest Labs, 2024), apowerful image editor, performs theobject swapon thefirst frameof the video.- The trained
inpainter expertthen generates theremaining frames, guided by theedited first frame. - Finally, an
LLMgeneratesinstructionsthat refer to both theoriginaland thenewobjects (e.g., "Swap the tiger for cat").
-
Local Style Transfer:
- An
LLMis used to construct apromptby addingdescriptive adjectivesto theobject name(e.g., "make the flower pink"). - This
promptis fed into the trainedlocal stylizer expertto modify themasked regionof the object. - The
LLMconverts this into the finalinstruction.
- An
-
Object Removal:
- The trained
remover expertis used to remove objects. Positiveandnegative instructionsare generated, typically by adding "Remove" or "Generate" before theobject name.- The
removerusesclassifier-free guidancewith both instruction types during inference. - An
LLMthen generates the finalinstructionfor the dataset.
- The trained
-
Object Addition:
- This task is conceptually the
reverseofobject removal. Thesourceandtarget videosare effectivelyswappedin the pipeline (i.e., a video with an object is generated from a video without it). - An
LLMassists in rewriting and enhancing theinstructions(e.g., "Add a flower").
- This task is conceptually the
-
Video Inpainting and Outpainting:
- For
inpainting, a region is removed (set tozeros) from thefirst frame. The position of thismasked regionisshifted over timeto create dynamic masks for the video. Instructionsare generated by prepending "inpaint" before the video's originalcaption.Outpaintingis similar but typically involves expanding the video frame into ablack backgroundregion, with instructions prefixed by "outpaint".- The
inpainting and outpaintingprocesses have a higher resolution of with 64 frames.
- For
4.2.2.3. Global Edit
This category involves three components that apply changes across the entire video or deal with structural properties. The default resolution for object grounding and conditional generation tasks is with 64 frames.
-
Style Transfer:
Style prompts(fromMidjourneyor custom lists, like those in Appendix E) are combined withBLIP-2 captionsto createstyle-rich prompts.- These prompts are input into
ControlNet-SD1.5-HEDto performstyle transferon thefirst video frame. - The
edited first frameis then integrated withcontrol conditions(canny, depth, hed) and processed through the trainedglobal stylizer expertto generate therest of the frames. - An
LLMconverts thestyle promptsintoactionable instructionsfor further optimization.
-
Object Grounding:
- This task generates
video pairswhereobject localizationis key, helping avideo editorlearn to accurately identify relevant regions based on instructions. - Areas
unrelatedto the prompt are marked inblack, whileprompt-related instancesare highlighted indistinct colors. Initial instructionsare formed by prepending words like "Detect" or "Ground" before theobject name.- An
LLMrefines these instructions for clarity.
- This task generates
-
Conditional Generation: This component comprises 10 tasks aimed at supporting
video-to-video translationbased on structural or aesthetic controls:Deblur: Sharpening blurry video.Canny-to-Video: Generating video fromCanny edge maps.Depth-to-Video: Generating video fromdepth maps.Depth Detection: Generatingdepth mapsfrom video.Hed-to-Video: Generating video fromHED edge maps.Hed Detection: GeneratingHED edge mapsfrom video.Upscaling: Increasing video resolution.FakeScribble-to-Video: Generating video fromstylized scribbles.FakeScribble Detection: Generatingstylized scribblesfrom video.Colorization: Adding color to grayscale video. These tasks generatecontrollable inputandtarget videos.
4.2.2.4. DATA SELECTION (Filtering Pipeline)
To ensure the Señorita-2M dataset consists only of high-quality and meaningful video editing pairs, a multi-stage filtering pipeline is applied.
该图像是论文中用于构建高质量视频编辑数据集Señorita-2M的数据处理流程示意图,展示了从输入视频、特征提取、文本提示生成到视频编辑及数据集生成的全过程。
The figure above depicts the data selection process. Raw video clips are fed into various video editing experts. The edited videos are then paired with the original videos and their corresponding LLM-generated instructions. These pairs are subjected to a multi-stage filtering process to ensure quality control, resulting in a refined dataset of high-quality video editing pairs.
-
Quality Filtering:
- Objective: To identify and remove
failed edits(e.g., distorted, incomplete, or corrupted outputs from experts). - Method:
Classifiersare trained for this purpose.- A
manual annotationstep creates a small dataset of successful vs. failed samples. Featuresare extracted from 17 frames per video using afrozen CLIP vision encoder(Radford et al., 2021).CLIP's vision encoder is a powerful feature extractor that captures semantic information from images.- These features are then fed into
MLP (Multi-Layer Perceptron) classifiersfor classification. AnMLPis a simple feed-forward neural network with multiple layers of neurons. - To enhance
robustness, anensembleofMLP classifierstrained with various strategies is used. Different thresholdsare applied for different editing tasks. For general quality filtering, a threshold of0.6is used (meaning samples with a classifier score below 0.6 are filtered out).
- A
- Objective: To identify and remove
-
Removing Poor Text-alignment Videos:
- Objective: To ensure the
edited videoaccurately reflects thetext prompt. - Method:
CLIPis used to measure thesimilaritybetween theedited videoand itscorresponding text prompt.- For
object swappingandlocal stylization, theinpainting promptis compared with theedited video. - For
stylization(global), thestyle promptis compared with theedited video. Object removaltasks are excluded from this filtering step as they lack a suitabletarget promptfor comparison.Different thresholdsare used:0.22forobject removalandlocal stylization, and0.2forglobal stylizationandobject addition. Videos withCLIP similaritybelow these thresholds are removed.
- For
- Objective: To ensure the
-
Removing Subtle Video Pairs:
-
Objective: To eliminate video pairs where the edit is too minor or the
edited videois nearly identical to theoriginal, which could lead tooverfittingor inefficient learning during training. -
Method:
CLIP's vision encoderis used to extractfeaturesfrom both theoriginalandedited videos. Thesimilaritybetween thesefeature vectorsis then computed. Video pairs with asimilarity scoreexceeding0.95(indicating very little change) are removed.LLM Prompts for Instruction Construction (Appendix C.4): The paper provides specific prompts used for
LLaMA-3to generate clear and concise instructions for different editing tasks. These demonstrate how generic prompts are transformed into specific editing commands.
-
-
Global Stylization Prompt Example:
Help me enhance the instruction <input>. Don't give useless information, such as "There be". For example, <input> is "Fox, a frame after frame style, vivid movie style, the art created by Fox", the answer is "make it a chic frame after frame style". Don't give me descriptions. Please give me answer directly. Now, the <input> is "{style_prompt}", the answer is:This prompt guides the LLM to extract the core stylistic instruction from a descriptive style prompt. -
Local Stylization Prompt Example:
Help me enhance the instruction <input>. Don't give useless information, such as "There be". For example, <input> is "bird -> yellow bird", the answer is "make the bird yellow.". <input> is "chick -> green chick", the answer is "make the chick green.". <input> is "fox -> brown and furry fox", the answer is "make the fox brown and furry". The <input> is "pigeons -> gray pigeons", the answer is "make pigeons gray.". Don't give me descriptions. Please give me answer directly. Now, the <input> is "{object_name}" -> "{text_prompt}", the answer is:This prompt teaches the LLM to convert an object-to-edited-object description into a concise local stylization command. -
Object Removal Prompt Example:
Help me enhance the <input>. Don't give useless information, such as "There be". For example, <input> is "Remove dog", the answer is "Delete the dog. <input> is "Remove dog", the answer is "Remove the dog from the video.". <input> is "Remove dog", the answer is "Discard the dog from videos.". <input> is "Remove dog", the answer is "Eliminate the dog." Don't give me descriptions. Please give me answer directly. Now, the <input> is "Remove a {object_name}", the answer is:This guides the LLM to generate various ways to phrase an object removal instruction. -
Object Addition Prompt Example:
Help me enhance the <input>. Don't give useless information, such as "There be" For example, <input> is "Add dog", the answer is "Insert a dog.". <input> is "Add dog", the answer is "Place a dog.". <input> is "Add dog", the answer is "Add a dog to this video. I will give you negative instruction." <input> is "Add dog", then "Install a helicopter pad.". (That's wrong) Don't give me descriptions. Please give me answer directly. Now, the <input> is "Add a {object_name}", the answer is:This prompt helps the LLM generate object addition instructions, including learning from negative examples. -
Object Swap Prompt Example:
Help me rewrite the <input>. Don't change meaning. Don't give useless information, such as "There be". For example, <input> is "replace cat with dog.", the answer is "turn cat into dog.". <input> is "replace cat with dog.", the answer is "change the cat to dog.". <input> is "replace cat with dog.", the answer is "Let there be a dog in the place of the cat.". Don't give me descriptions. Please give me answer directly. Now, the <input> is "Turn {target_name} into {object_name}", the answer is:This prompt enables the LLM to rephrase object swap instructions into concise commands.
该图像是论文中的示意图,展示了视频编辑数据集Señorita-2M的构建流程,包括去背景处理、通过VAE编码、ControlNet-Inpainter模型编辑及基于LLM生成编辑指令的完整数据集构造过程。
The figure above illustrates the construction of the Local Stylizer sub-dataset. It shows an input video, a mask generated by GroundedSAM2, and the first frame of the video. The ControlNet-Inpainter is used along with a text prompt to edit the first frame and then propagate the local style to the entire video. The LLM then generates the editing instruction, forming an (original video, edited video, instruction) triplet.
该图像是论文中关于Senorita-2M数据集构建流程的示意图,详细展示了从输入视频、生成掩码、提示词构建,到视频编辑模型训练和数据集生成的全过程。
The figure above depicts the construction of the Text-guided Video Inpainter sub-dataset. An input video is provided, from which masks are extracted. The first frame is edited using Flux-Fill with a text prompt. This edited first frame, along with the masks and text prompt, guides the video inpainter (based on CogVideoX-5B-I2V) to generate the inpainted video. An LLM then creates the final instruction, forming a complete dataset triplet.
4.2.3. Training Details of Editing Model
The paper describes the training process for the video editing models that are evaluated using the Señorita-2M dataset.
- Base Model:
CogVideoX-5B-I2V(Yang et al., 2024) is used as thebase model. - Architecture: It is integrated with
ControlNetto leveragefirst-frame guidancefor the editing process. This means the model can use a well-editedfirst frameto maintaintemporal consistencyand guide the edits across subsequent frames. - Training Stages:
- First Stage:
Batch size: 32Learning rate: 1e-5Weight decay: 1e-4Epochs: 2Resolution:Frames: 33 frames are sampled from videos.
- Second Stage (Finetuning):
Resolution: (higher resolution)Batch size: 16 (reduced due to higher resolution)Epochs: 1 This second stage aims to help the model edithigh-resolutionvideos effectively.
- First Stage:
4.2.4. Inference of Experts
The inference process for the specialized experts to generate the dataset is detailed:
- Hardware:
Nvidia 4090 GPUswere used. - Local Stylizer:
Classifier-Free Guidance (CFG)of 6, resolution , processing 33 frames. - Global Stylizer: Initial resolution , then resized to , handling 33 frames.
- Inpainter:
CFGof 6, resolution , processing 33 frames. - Remover:
CFGof 2, resolution . - Auxiliary Techniques:
Depth estimators,HED,Canny detectors, and othercomputer vision techniqueswere employed to generatevideo pairsforconditional generationtasks, all at a resolution of .
5. Experimental Setup
5.1. Datasets
Several datasets are utilized for training the expert models, constructing Señorita-2M, and evaluating the final video editing models.
-
Webvid-10M (
Bain et al., 2021): This is a large-scale video-text dataset used fortraining the base video editing experts. It provides a diverse set of real-world videos paired with text descriptions. -
Señorita-2M: This is the novel dataset introduced in the paper, comprising approximately 2 million high-quality instruction-based video editing pairs.
- Source: Videos are
crawled from Pexels.comusing authenticated APIs, ensuring high resolution and quality. The dataset contains388,909 real videosas its base. - Editing Types: It covers both
localandglobal editing tasks, with 18 distinct types, includingobject swap,local/global style transfer,object addition/removal,inpainting/outpainting,object grounding, and variousconditional generation tasks. - Frames: Videos in the dataset range from
33 to 64 frames. - Resolution: Resolutions vary from to .
- Construction: Built using
6 specialized expert models(four core trained experts plusCogVLM2andGrounded-SAM2). - Open-Source: The dataset is planned to be
open-sourcedupon acceptance. - Example Data Sample (Conceptual, from Figure 3 of the paper abstract):
- Instruction: "Remove the girl."
- Original video: A video clip containing a girl.
- Edited video: The same video clip with the girl removed.
- Instruction: "Swap the tiger for cat."
- Original video: A video clip with a tiger.
- Edited video: The same video clip with the tiger replaced by a cat.
- Instruction: "Make it watercolor style."
- Original video: A regular video clip.
- Edited video: The same video clip rendered in watercolor style.
Señorita-2Mis chosen because it directly addresses the need for high-quality, diverse, and instruction-based video editing data, which was a critical gap in prior research. Its large scale and meticulous curation make it effective for validating the performance ofend-to-end video editing models.
- Source: Videos are
-
DAVIS dataset (
Pont-Tuset et al., 2017): This dataset is used formodel evaluation.- Characteristics:
DAVIS(Densely Annotated VIdeo Segmentation) is a popular dataset forvideo object segmentation. It provides high-quality pixel-accurate annotations for multiple objects in video sequences. - Usage: In this paper,
DAVISis used withrandomly generated editing promptsto evaluate the stability and quality of the edited videos. This choice is logical becauseDAVISprovides complex, real-world video sequences with dynamic content, making it a good benchmark for assessingtemporal consistencyandediting quality.
- Characteristics:
-
Omni-Edit dataset (
Wei et al., 2024): Thisimage editing datasetis used in anablation studyto enhancevideo editing models(specificallyIns-Edit*andControl-Edit*). It is a large and high-quality dataset built using multiple expert models, demonstrating the potential for cross-modal learning or transfer of data generation strategies. -
InsV2V dataset (
Cheng et al., 2024): Thissynthetic video editing datasetis used as abaseline for comparisonand in anablation study. It consists ofvideo pairsfor training editors. The paper explicitly states thatInsV2Vsuffered frominsufficient data quality, making it a suitable contrasting dataset to highlight the superiority ofSeñorita-2M.
5.2. Evaluation Metrics
The paper uses a comprehensive set of quantitative metrics to evaluate the performance of video editing models, focusing on visual quality, text alignment, and temporal consistency.
5.2.1. Ewarp
- Conceptual Definition:
Ewarp(Error Warp) quantifies the amount ofunwanted distortionorwarpingpresent in the edited video, particularly related to the stability and consistency of object shapes and movements. A lowerEwarpvalue indicates less distortion and better preservation of the original geometry or smoother transitions. - Mathematical Formula:
The paper does not provide a formula for
Ewarp.Ewarpis a metric often used in video processing to measure optical flow distortions or geometric inconsistencies. A common approach involves estimatingoptical flowbetween frames and then quantifying the divergence or curl of the flow field, or the deviation from a smooth, consistent transformation. Another interpretation can be based on comparing the transformed coordinates of keypoints/features in consecutive frames. Without the paper's specific definition, we'll use a general representation related to flow consistency. Let be the -th frame of a video, and be theoptical flowfield from frame to .Ewarpoften relates to thediscrepancyin how points move according to the flow field. A simplified conceptual formula, without being specific to the paper's implementation, could be based on measuring the "warping energy" or "divergence" of the flow: $ \text{Ewarp} = \frac{1}{T-1} \sum_{t=1}^{T-1} ||V_{t \to t+1}(p) - \text{smooth_flow}(p)||2 $ Or, using a more standardwarping errorconcept from related fields: $ \text{Ewarp} = \frac{1}{T-1} \sum{t=1}^{T-1} \sum_{p \in \text{image}} || \text{warp}(F_t, V_{t \to t+1})(p) - F_{t+1}(p) ||_2^2 $ where warps frame using flow . The paper's context ofEwarp (10-3)suggests it's a scaled value indicating small errors. - Symbol Explanation:
- : Total number of frames in the video.
- : Current frame index.
- : The -th frame of the video.
- :
Optical flowvector field from frame to frame . - : A pixel coordinate within the image.
- : An idealized smooth
optical flowfield, often obtained by regularization or averaging. - : L2 norm (Euclidean distance).
- : A warping function that transforms pixels of frame according to the
optical flowfield . - The paper refers to it as
Ewarp(10-3), implying the reported values are scaled by . Lower values are better.
5.2.2. CLIPScore
- Conceptual Definition:
CLIPScoremeasures thesemantic similarityoralignmentbetween an image (or video frame) and a given text prompt. It leverages theCLIP model's ability to embed both modalities into a common space. A higherCLIPScoreindicates that the visual content strongly matches the textual description. For video, this is typically averaged over frames or computed with a video-level aggregation. - Mathematical Formula:
The
CLIPScorefor a single image and text is typically calculated as thecosine similaritybetween their respectiveCLIP embeddings: $ \text{CLIPScore}(I, T) = \text{cosine_similarity}(\text{CLIP_Encoder}(I), \text{CLIP_Encoder}(T)) $ For a video with frames and a text prompt , it can be computed by averaging theCLIPScoreof individual frames with the text: $ \text{CLIPScore}(V, T) = \frac{1}{N} \sum_{i=1}^{N} \text{cosine_similarity}(\text{CLIP_Encoder}(F_i), \text{CLIP_Encoder}(T)) $ Alternatively, some implementations might use the highest similarity score or incorporate a video-specific CLIP model. The paper statesCLIPis used to assesstext-video alignment. - Symbol Explanation:
- : An image.
- : A text prompt.
- : A video.
- : The -th frame of the video .
- : The
CLIP model's encoder that converts an image or text into itsembedding vector. - : The
cosine similaritybetween two vectors and , defined as . Higher values are better.
5.2.3. Temporal Consistency
- Conceptual Definition:
Temporal Consistencyassesses how smoothly and coherently visual elements, styles, or transformations are maintained across consecutive frames of a video. Hightemporal consistencymeans that edits do not suddenly jump or flicker, and objects maintain their identity and appearance over time. The paper states it computessimilarity between adjacent framesusingCLIPfeatures. - Mathematical Formula:
Based on the paper's description,
Temporal Consistencyfor a video with frames is calculated as the averagecosine similaritybetweenCLIP embeddingsof adjacent frames: $ \text{Temporal Consistency}(V) = \frac{1}{N-1} \sum_{i=1}^{N-1} \text{cosine_similarity}(\text{CLIP_Encoder}(F_i), \text{CLIP_Encoder}(F_{i+1})) $ - Symbol Explanation:
- : A video.
- : Total number of frames in the video.
- : The -th frame of the video .
- : The
CLIP model's encoder that converts an image into itsembedding vector. - : The
cosine similaritybetween two vectors and . Higher values are better.
5.2.4. User Preference
- Conceptual Definition:
User Preferenceis a subjectivehuman evaluation metricthat measures how much human evaluators prefer the output of one method over others, based on various qualitative factors like visual quality, naturalness of edits, and fidelity to instructions. It is typically obtained throughuser studieswhere participants rate or choose preferred outputs. - Mathematical Formula: There is no standard mathematical formula for
User Preference. It's usually reported as a percentage of times a given method's output was preferred in apairwise comparisonor as an average score from aLikert scalerating. In this paper, it's reported as a percentage in a user study. - Symbol Explanation: N/A, as it's a direct percentage from user feedback. Higher values are better.
5.2.5. PSNR (Peak Signal-to-Noise Ratio)
- Conceptual Definition:
PSNRis a widely used objective metric to quantify the quality of reconstruction of an image or video compared to an original reference. It measures the ratio between the maximum possible power of a signal and the power of corrupting noise that affects the fidelity of its representation. It is typically expressed indecibels (dB). A higherPSNRvalue indicates better quality (less noise/distortion). - Mathematical Formula:
First,
MSE (Mean Squared Error)is calculated: $ \text{MSE} = \frac{1}{MN} \sum_{i=0}^{M-1} \sum_{j=0}^{N-1} [I(i,j) - K(i,j)]^2 $ Then,PSNRis calculated usingMSE: $ \text{PSNR} = 10 \cdot \log_{10} \left( \frac{\text{MAX}_I^2}{\text{MSE}} \right) $ - Symbol Explanation:
I(i,j): The pixel value at coordinates(i,j)in the original image/frame.K(i,j): The pixel value at coordinates(i,j)in the edited (or noisy) image/frame.M, N: Dimensions of the image (height and width).- : The maximum possible pixel value of the image (e.g., 255 for 8-bit grayscale images).
- : The base-10 logarithm. Higher values are better.
5.2.6. SSIM (Structural Similarity Index Measure)
- Conceptual Definition:
SSIMis another objective metric used to assess the perceived quality of distorted images or videos. UnlikePSNRwhich measures absolute errors,SSIMaims to model the human visual system's perception of structural information. It compares three key features:luminance,contrast, andstructure. Its value ranges from -1 to 1, where 1 indicates perfect similarity. - Mathematical Formula: For two image patches and : $ \text{SSIM}(x, y) = \frac{(2\mu_x\mu_y + C_1)(2\sigma_{xy} + C_2)}{(\mu_x^2 + \mu_y^2 + C_1)(\sigma_x^2 + \sigma_y^2 + C_2)} $
- Symbol Explanation:
- : The average (mean) of pixel values in image patches and , respectively.
- : The standard deviation of pixel values in image patches and , respectively.
- : The covariance between and .
- , : Small constants to avoid division by zero or instability when the denominators are very small.
- : The dynamic range of the pixel values (e.g., 255 for 8-bit images).
- : Small constants, typically and . Higher values are better.
5.2.7. LPIPS (Learned Perceptual Image Patch Similarity)
- Conceptual Definition:
LPIPSis aperceptual metricthat measures the distance between two images, often used to evaluate the realism or perceptual similarity ofgenerative modelsoutputs. UnlikePSNRorSSIM,LPIPSuses features extracted frompre-trained deep neural networks(like VGG or AlexNet) to compare images, better aligning with human perception of similarity. A lowerLPIPSscore indicates higher perceptual similarity. - Mathematical Formula: $ \text{LPIPS}(x, x_0) = \sum_l \frac{1}{H_l W_l} \sum_{h,w} ||w_l \odot (\phi_l(x){h,w} - \phi_l(x_0){h,w})||_2^2 $
- Symbol Explanation:
- : Two image patches (reference and distorted).
- : Index over different layers of the
pre-trained neural network. - : Feature maps from layer of the
pre-trained network. - : Height and width of the feature maps at layer .
- : A learnable
weight vectorthat scales the feature differences at each layer. - : Element-wise multiplication.
- : Squared L2 norm. Lower values are better.
5.2.8. MSE (Mean Squared Error)
- Conceptual Definition:
MSEis a fundamental metric that measures the average of the squares of the errors, i.e., the average squared difference between the estimated values and the actual value. In image/video processing, it quantifies the average pixel-wise difference between a generated/edited image/frame and its ground truth. A lowerMSEindicates higher fidelity to the original. - Mathematical Formula: $ \text{MSE} = \frac{1}{MN} \sum_{i=0}^{M-1} \sum_{j=0}^{N-1} [I(i,j) - K(i,j)]^2 $
- Symbol Explanation:
I(i,j): The pixel value at coordinates(i,j)in the original image/frame.K(i,j): The pixel value at coordinates(i,j)in the edited (or noisy) image/frame.M, N: Dimensions of the image (height and width). Lower values are better.
5.2.9. Relevance
- Conceptual Definition: This metric is specifically used in the context of the
remover expertevaluation. In the paper's Table 8, it appears as a quantitative measure, with lower values being better. It likely measures how well the removed object is not present in the edited video, or the success of the removal, potentially by comparing features of the removed region with the background. Without a specific definition in the paper, it's inferred to be an inverse measure of the presence or detectability of the "removed" content. - Mathematical Formula: Not provided in the paper.
- Symbol Explanation: Not provided in the paper.
5.3. Baselines
The paper compares its approach and the models trained on Señorita-2M against several representative video editing methods and architectures:
- Tokenflow (
Geyer et al., 2023): Aninversion-based video editing methodthat focuses onconsistencyby usingconsistent diffusion features(attention across frames). It's a strong baseline for ensuringtemporal coherence. - Flatten: This method is mentioned in the quantitative comparisons but is not explicitly cited in the bibliography. It might refer to a common internal baseline or a generalized approach that
flattensvideo editing into frame-by-frame image editing, which often struggles withtemporal consistency. - AnyV2V (
Ku et al., 2024): Aplug-and-play frameworkforvideo-to-video editingthat generates edited videos by injecting features, guided by thefirst frame. This tests performance against methods that usefirst-frame guidance. - InsV2V (
Cheng et al., 2024): Anend-to-end video editing methodthat trains ongenerated video pairs. This is a crucial baseline for direct comparison, as bothInsV2Vand the proposed approach rely onvideo pairsfor training.InsV2Vis noted for itsinsufficient data quality. - Propainter (
Zhou et al., 2023): Specifically used as a baseline forobject removalevaluation. It's aninpainting modelthat aims forpropagationandtransformer-basedimprovements in video inpainting. - Different Editing Architectures: For the
ablation studyon architectures, the paper investigates variants of two widely usedimage editing architecturesadapted for video:- InstructPix2Pix-based (Ins-Edit) (
Brooks et al., 2023): This architecture concatenatesconditions(like text prompts) andinput latentsto outputpredicted noise. - ControlNet-based (Control-Edit) (
Zhang et al., 2023a): This architecture uses acontrol branchforediting conditionsand amain branchforinput latents. - These architectures are further evaluated with:
-
*(e.g.,Ins-Edit*,Control-Edit*): Denotes enhancement using theOmni-Edit dataset. -
FF-(e.g.,FF-Ins-Edit,FF-Control-Edit): Denotes the use offirst-frame guidance.These baselines are representative because they cover both
inversion-basedandend-to-endvideo editing, various strategies fortemporal consistency, and differentarchitectural approachesforconditional image/video generation. This broad comparison allows the paper to effectively demonstrate the advantages ofSeñorita-2Mand the models trained on it.
-
- InstructPix2Pix-based (Ins-Edit) (
6. Results & Analysis
The experimental results validate the effectiveness of the Señorita-2M dataset in training high-quality video editing models. The analysis compares models trained on Señorita-2M with existing methods, conducts ablation studies on dataset quality and quantity, and explores the impact of different editing architectures.
6.1. Core Results Analysis
6.1.1. Quantitative Comparison (Main)
The main quantitative comparison (Table 2) evaluates the overall performance of the model trained on Señorita-2M against several state-of-the-art baselines.
The following are the results from Table 2 of the original paper:
| Methods | Ewarp(10-3) (↓) | CLIPScore (↑) | Temporal Consistency (↑) | User Preference (↑) |
| Tokenflow | 16.31 | 0.2637 | 0.9752 | 6.74% |
| Flatten | 16.31 | 0.2461 | 0.9690 | 5.95% |
| AnyV2V | 20.48 | 0.2723 | 0.9709 | 19.40% |
| InsV2V | 16.50 | 0.1675 | 0.9727 | 14.68% |
| Ours | 9.42 | 0.2895 | 0.9775 | 53.17% |
- Analysis:
-
Overall Dominance: The model trained on
Señorita-2M(Ours) consistently outperforms all other methods across all evaluated metrics. -
Ewarp (↓):
Oursachieves the lowestEwarpof9.42, indicating significantly lesswarpingand highergeometric stabilitycompared toTokenflow(16.31),Flatten(16.31),AnyV2V(20.48), andInsV2V(16.50). This suggests superiortemporal smoothness. -
CLIPScore (↑):
Oursleads with aCLIPScoreof0.2895, demonstrating the besttext-video alignment. This is a notable improvement overAnyV2V(0.2723) and especiallyInsV2V(0.1675), highlighting the effectiveness ofSeñorita-2Min teaching models to follow instructions. -
Temporal Consistency (↑): With a score of
0.9775,Oursshows excellentconsistency across frames, surpassing all baselines, includingTokenflow(0.9752) which is designed for consistency. -
User Preference (↑): The most striking result is the
User Preferencescore of53.17%, which is dramatically higher than the next best (AnyV2Vat 19.40%). This indicates a strong qualitative advantage and superior perceived quality by human evaluators.The paper specifically emphasizes the comparison with
InsV2V, as both areend-to-end methodsthat rely onvideo pairsfor training. The model trained onSeñorita-2Msignificantly surpassesInsV2Von all metrics (Ewarp: 9.42 vs. 16.50;CLIPScore: 0.2895 vs. 0.1675;Temporal Consistency: 0.9775 vs. 0.9727). This strongly validates thesuperior quality and effectivenessofSeñorita-2Mover previous datasets forend-to-end video editing.
-
6.1.2. Qualitative Results
The quantitative superiority is reinforced by qualitative results and a user study. The high User Preference score of 53.17% (Table 2) indicates that users find the edited videos from models trained on Señorita-2M to be significantly more appealing and relevant.
该图像是多组视频编辑结果的对比示意图,展示了在不同编辑指令下如去除人物、改变车轮颜色、添加帽子和转为二次元风格的效果变化。每组包括原始视频帧及对应的编辑后帧,体现了各编辑方法的性能差异。
The figure above provides a visual comparison of editing results from different methods. Each row presents an editing task (e.g., "Remove the man", "Change the wheel to yellow", "Add a hat", "Make it anime style"), showing the original video and the edited outputs from AnyV2V, InsV2V, and Ours. The results visually confirm the superior quality, naturalness, and adherence to instructions of the model trained on Señorita-2M compared to the baselines. For instance, in "Remove the man", Ours seamlessly removes the person with a natural background, while AnyV2V and InsV2V leave noticeable artifacts or distortions. Similarly, the style transfer and object edits appear more cohesive and high-fidelity with Ours.
6.1.3. Expert Model Quantitative Comparisons (Appendix B)
The paper also provides quantitative comparisons for each of the specialized expert models that generate the Señorita-2M dataset, demonstrating their individual state-of-the-art performance.
Global Stylization Expert
The following are the results from Table 5 of the original paper:
| Methods | Ewarp(10-3) (↓) | CLIPScore (↑) | Temp-Cons (↑) |
| Tokenflow | 19.99 | 0.3125 | 0.9752 |
| Flatten | 11.18 | 0.3127 | 0.9759 |
| InsV2V | 9.61 | 0.2864 | 0.9736 |
| AnyV2V | 34.94 | 0.2928 | 0.9687 |
| Our Expert | 9.02 | 0.3145 | 0.9781 |
- Analysis: The
Global Stylizer Expertachieves the bestEwarp(9.02),CLIPScore(0.3145), andTemporal Consistency(0.9781), indicating its effectiveness in performingglobal style transferwithhigh stability,text alignment, andtemporal coherence. This confirms the high quality of the data generated forglobal stylizationtasks withinSeñorita-2M.
Local Stylization Expert
The following are the results from Table 6 of the original paper:
| Methods | Ewarp(10-3) (↓) | CLIPScore (↑) | Temp-Cons (↑) | PSNR (↑) | SSIM (↑) | LPIPS (↓) | MSE (↓) |
| Tokenflow | 16.60 | 0.2876 | 0.9810 | 18.79 | 0.8555 | 0.1483 | 987.90 |
| Flatten | 17.18 | 0.2923 | 0.9751 | 18.64 | 0.8605 | 0.1463 | 1068.95 |
| InsV2V | 7.40 | 0.2830 | 0.9783 | 20.81 | 0.9091 | 0.0985 | 829.83 |
| AnyV2V | 15.77 | 0.2920 | 0.9759 | 19.60 | 0.8884 | 0.1207 | 835.39 |
| Our Expert | 6.50 | 0.2944 | 0.9828 | 28.29 | 0.9843 | 0.0346 | 108.25 |
- Analysis: The
Local Stylizer Expertachieves the bestEwarp(6.50),CLIPScore(0.2944),Temporal Consistency(0.9828),PSNR(28.29),SSIM(0.9843),LPIPS(0.0346), andMSE(108.25). This comprehensive excellence indicates its ability to performlocal stylizationeffectively while preserving the background and maintaining hightemporal coherenceandperceptual quality.InsV2Vshows a competitiveEwarpbut falls behind in other quality metrics.
Text-guided Video Inpainter (Object Swap) Expert
The following are the results from Table 7 of the original paper, specifically for object swap which utilizes the inpainter:
| Methods | Ewarp(10-3) (↓) | CLIPScore (↑) | Temp-Cons (↑) | PSNR (↑) | SSIM (↑) | LPIPS (↓) | MSE (↓) |
| Tokenflow | 17.21 | 0.3028 | 0.9752 | 18.70 | 0.8569 | 0.1447 | 995.91 |
| Flatten | 17.91 | 0.2223 | 0.9744 | 18.80 | 0.8572 | 0.1350 | 1090.39 |
| InsV2V | 8.80 | 0.2733 | 0.9722 | 21.57 | 0.9204 | 0.0787 | 642.44 |
| AnyV2V | 13.49 | 0.2870 | 0.9741 | 19.78 | 0.8903 | 0.1197 | 777.86 |
| Our Expert | 12.06 | 0.3186 | 0.9782 | 25.59 | 0.9620 | 0.04 | 265.15 |
- Analysis: The
Inpainter Expert(used for object swap) achieves the highestCLIPScore(0.3186) andTemporal Consistency(0.9782), indicating strongtext alignmentandframe coherence. WhileInsV2Vhas a lowerEwarp(8.80 vs. 12.06), itsCLIPScoreis significantly lower, suggesting itsobject swapresults might not always align well with the prompt despite less warping. TheInpainter Expertalso excels inPSNR,SSIM,LPIPS, andMSE, demonstrating superiorperceptual qualityandfidelity.
Video Remover Expert
The following are the results from Table 8 of the original paper:
| Methods | Ewarp(10-3) (↓) | Relevance (↓) | Temp-Cons (↑) | PSNR (↑) | SSIM (↑) | LPIPS (↓) | MSE (↓) |
| Tokenflow | 16.34 | 0.1597 | 0.9786 | 18.38 | 0.8395 | 0.1639 | 1095.06 |
| Flatten | 11.18 | 0.2194 | 0.9759 | 18.87 | 0.8367 | 0.1529 | 1088.33 |
| InsV2V | 6.67 | 0.2134 | 0.9747 | 22.27 | 0.9187 | 0.0648 | 563.17 |
| AnyV2V | 13.14 | 0.1774 | 0.9765 | 19.80 | 0.8825 | 0.1290 | 800.56 |
| Propainter | 4.93 | 0.1685 | 0.9862 | 36.87 | 0.9978 | 0.0081 | 16.37 |
| Our Expert | 4.21 | 0.1554 | 0.9864 | 29.16 | 0.9863 | 0.031 | 89.62 |
- Analysis: The
Remover Expertachieves the lowestEwarp(4.21) andRelevance(0.1554), indicating superior geometric stability and the most successful object removal. It also has very highTemporal Consistency(0.9864), slightly surpassingPropainter. WhilePropaintershows exceptionally highPSNR,SSIM, and lowLPIPS/MSE(suggesting high pixel-level fidelity, possibly due toblurringor very subtle changes), theRemover Expert's leadingEwarpandRelevancescores highlight its strength in clean, stable object removal without visual artifacts, which was the stated goal.
6.2. Ablation Studies / Parameter Analysis
6.2.1. Ablation Study on Dataset Quality and Quantity
The following are the results from Table 3 of the original paper:
| Methods | Dataset | Training Samples | Epochs | Ewarp(10-3) (↓) | CLIPScore (↑) | Temp-Cons (↑) |
| Ablation-1 | InsV2V | 60K | 8 | 8.51 | 0.2366 | 0.9712 |
| Ablation-2 | Señorita-2M | 60K | 8 | 8.44 | 0.2596 | 0.9783 |
| Ablation-3 | Señorita-2M | 120K | 4 | 7.95 | 0.2641 | 0.9785 |
- Analysis:
- Impact of Dataset Quality (Ablation-1 vs. Ablation-2): By keeping the
training samples(60K) andepochs(8) constant, switching from theInsV2V datasettoSeñorita-2Msignificantly improves performance.CLIPScoreincreases from0.2366to0.2596, andTemporal Consistencyrises from0.9712to0.9783.Ewarpalso slightly improves (8.51 to 8.44). This clearly demonstrates that thehigh qualityof theSeñorita-2Mdataset is crucial for training effectivevideo editing models, leading to bettertext alignmentandframe coherence. - Impact of Dataset Quantity (Ablation-2 vs. Ablation-3): Increasing the number of
training samplesfrom60Kto120KfromSeñorita-2M(while reducingepochsto 4) further enhances results.CLIPScoreimproves to0.2641,Temporal Consistencyreaches0.9785, andEwarpfurther decreases to7.95. This indicates that alargerandmore diverse datasetenables the model to learn a broader range ofediting capabilities, leading to reducedwarping errorsand improvedconsistency.
- Impact of Dataset Quality (Ablation-1 vs. Ablation-2): By keeping the
6.2.2. Ablation Study on Different Editing Architectures
The following are the results from Table 4 of the original paper:
| Methods | Ewarp(10-3) (↓) | CLIPScore (↑) | Temporal Consistency (↑) | User Preference (↑) |
| Ins-Edit | 13.18 | 0.2648 | 0.9797 | 3.87% |
| Control-Edit | 12.81 | 0.2882 | 0.9769 | 14.40% |
| Ins-Edit* | 13.83 | 0.2789 | 0.9784 | 8.86% |
| Control-Edit* | 10.46 | 0.2866 | 0.9802 | 23.26% |
| FF-Ins-Edit | 8.44 | 0.2861 | 0.9783 | 12.46% |
| FF-Control-Edit | 9.42 | 0.2895 | 0.9775 | 37.12% |
- Analysis: This study investigates the impact of
InstructPix2Pix(Ins-Edit) andControlNet(Control-Edit) architectures,Omni-Edit dataset enhancement(*), andfirst-frame guidance(FF-) on video editing performance.- Base Architectures:
Control-Edit(14.40% user preference) slightly outperformsIns-Edit(3.87%) inuser preferenceandCLIPScore(0.2882 vs 0.2648), despiteIns-Edithaving higherTemporal Consistency(0.9797). - Dataset Enhancement (
*): Incorporating theOmni-Edit dataset(Control-Edit*) significantly boostsuser preferenceto23.26%and achieves the highestTemporal Consistency(0.9802). This suggests that combining diverse, high-quality image editing data can benefit video editing. Interestingly,Ins-Edit*performs worse thanIns-Editin some metrics, indicating that not all dataset enhancements are universally beneficial across architectures. - First-Frame Guidance (
FF-): Models withfirst-frame guidanceshow substantial improvements.FF-Control-Editachieves the highestUser Preferenceat37.12%and the highestCLIPScore(0.2895), confirming the importance offirst-frame guidancefor superior editing results.FF-Ins-Editachieves the lowestEwarp(8.44), indicating excellent geometric stability. - Conclusion on Architectures: The results highlight that
first-frame guidanceis a critical component for high-performancevideo editing models, drastically improvinguser preferenceandtext alignment.ControlNet-basedarchitectures generally show strong performance, especially when combined withfirst-frame guidanceand potentiallydataset enhancements.
- Base Architectures:
6.3. General Training Parameters and Environment
- Data Preparation: Original videos are resized to or .
BLIP-2descriptions and810K maskswith corresponding phrases are prepared. - Instruction Generation:
LLMs(Dubey et al., 2024) transform object names or editing prompts into clear instructions. - Determining Source and Target Videos: For
Object SwapandObject Addition, the edited video is thesourceand the original is thetarget(or vice-versa for addition). ForObject RemovalandStylization, the edited video is thetarget. - Filtering Pipeline Parameters:
-
Quality filter: Threshold of0.6to remove failure cases. -
CLIP similarity(text-alignment): Threshold of0.22forobject removalandlocal stylization;0.2forglobal stylizationandobject addition. -
CLIP similarity(subtle changes): Remove pairs with similarity above0.95between original and edited videos.These results collectively demonstrate the
efficacyandsuperiorityofSeñorita-2Mas a training dataset, and the importance of bothdataset qualityandquantity, as well as suitablearchitectural choiceslikefirst-frame guidance, for achievingstate-of-the-art video editing performance.
-
7. Conclusion & Reflections
7.1. Conclusion Summary
In this paper, the authors introduce Señorita-2M, a groundbreaking high-quality, instruction-based video editing dataset. This dataset is distinguished by its massive scale, comprising approximately 2 million video editing pairs, and its comprehensive coverage of 18 distinct video editing tasks (including local and global stylization, object removal/addition/swap, inpainting/outpainting, and various conditional generations).
The creation of Señorita-2M involved a novel methodology:
-
Development of Specialized Expert Models: Four
state-of-the-art video editing models(global stylizer, local stylizer, text-guided inpainter, video remover) were meticulously crafted and trained to serve as high-quality data generators. -
Sophisticated Data Pipeline: These experts were integrated with other
computer vision tools(CogVLM2,Grounded-SAM2) andLarge Language Models (LLMs)for robustvideo annotationandinstruction generation, ensuring precise and diverse editing commands. -
Rigorous Filtering: A multi-stage
filtering pipelinewas implemented to guarantee data quality by eliminating failed edits, poorly text-aligned videos, and subtly changed pairs.Extensive experiments confirmed the dataset's effectiveness. Models trained on
Señorita-2Machievedremarkably high-quality video editing results, demonstrating significant improvements invisual quality,frame consistency, andtext alignmentcompared to previous methods. Furthermore, an exploration of commonvideo editing architectureshighlighted the critical role offirst-frame guidanceand dataset quality in enhancing performance. The dataset and models are planned to beopen-sourced, fostering further research and development in the field.
7.2. Limitations & Future Work
The paper explicitly discusses a crucial Impact Statement which implicitly outlines a limitation and direction for future work:
-
Potential for Misuse: The authors acknowledge that models trained on
Señorita-2Mare capable of editing videos, which inherently carries the risk of generatingdeepfakesor other misleading content. This is a significant societal concern with advanced generative AI. -
Mitigation Strategy: The suggested mitigation is to rely on
deepfake detection methods. This points towards a future research direction where robustdeepfake detectionbecomes an essential counterpart to powerfulvideo editing technologies.While the paper doesn't explicitly list a "Future Work" section, several avenues can be inferred:
-
Architectural Optimization: The exploration of different
video editing architectures(e.g.,InstructPix2Pix,ControlNet, andfirst-frame guidedvariants) suggests that further optimization or novel architectural designs tailored specifically forend-to-end video editingon large datasets could be a promising direction. -
Beyond Pexels: While
Pexelsprovides high-quality content, expanding the diversity of source videos (e.g., beyond professionally shot clips to user-generated content) could further generalize models. -
Real-time Editing: The current inference times for experts (e.g., 1-3 minutes) suggest there's still room for optimizing the editing process towards
real-time applications, which would require more efficient models or specialized hardware. -
User Controllability: Further enhancing
fine-grained user controlandinteractivityin video editing, possibly by integrating more sophisticatedhuman-in-the-loopfeedback mechanisms, could be explored. -
Ethical AI Development: Beyond mere detection, proactive measures to
watermark generated content, developresponsible deployment guidelines, or embedethical safeguardsdirectly intogenerative modelscould be crucial for addressing thedeepfakechallenge more comprehensively.
7.3. Personal Insights & Critique
The Señorita-2M paper presents a highly impactful contribution to the field of video editing, addressing a critical bottleneck that has hindered the progress of end-to-end methods. My personal insights and critique are as follows:
-
Strengths:
- Addressing the Data Gap: The most significant strength is the creation of a
large-scale, high-quality, instruction-based dataset. This directly tackles the primary challenge forend-to-end video editing, positioningSeñorita-2Mas a foundational resource for future research. - Innovative Data Generation: The strategy of using
multiple specialized SOTA expert models(Global Stylizer, Local Stylizer, Inpainter, Remover) for data generation is highly effective. It allows for the creation of diverse and high-fidelity edited videos that would be impossible to obtain through manual annotation or simple synthetic methods. Thisexpert-driven synthesisis a robust approach to dataset construction. - Rigorous Quality Control: The multi-stage
filtering pipeline(quality, text-alignment, subtle change removal) is commendable. It ensures that the millions of generated pairs are genuinely useful, preventingmodel overfittingto low-quality or irrelevant data. The use ofCLIPfor bothtext alignmentandvisual similarityis a smart application ofmultimodal models. - Comprehensive Task Coverage: The 18 distinct editing tasks, encompassing both
localandglobaltransformations, demonstrate a commitment to building a general-purpose dataset. This breadth will enable the training of more versatilevideo editing models. - Demonstrated Impact: The extensive experiments and
ablation studiesclearly validate the dataset's superiority and highlight key architectural considerations, providing valuable insights for the community. Theuser preference studyadds crucial qualitative validation. - Open-Sourcing Commitment: The promise to
open-sourcethe dataset and models is a significant strength, promoting reproducibility and accelerating research for the wider AI community.
- Addressing the Data Gap: The most significant strength is the creation of a
-
Potential Issues & Areas for Improvement:
- Transparency of Expert Training Details: While the appendix provides some training details for the experts, a more comprehensive exposition of their individual architectures, specific losses, and how their "SOTA" claims are validated (e.g., against other specialized models for removal/inpainting, not just general video editing baselines) in the main paper could further strengthen the methodology section.
- Threshold Justification: The specific thresholds used in the
filtering pipeline(e.g., 0.6 for quality, 0.22/0.2 forCLIPtext alignment, 0.95 for subtle changes) are given but not deeply justified. Anablation studyon these thresholds could show their impact and provide more confidence in their selection. - Computational Cost: Generating 2 million video pairs with specialized SOTA models and a rigorous filtering process is computationally intensive. While this is a necessary cost for a high-quality dataset, a discussion on the total computational resources (e.g., GPU hours, energy consumption) would provide valuable context for sustainability and resource allocation in similar large-scale data generation efforts.
- "Flatten" Baseline: The
Flattenbaseline is used in quantitative comparisons but lacks a citation. Clarifying its definition or providing a reference would improve reproducibility and understanding. - Refinement of Metrics: For
EwarpandRelevance, providing the exact mathematical formulations used in the paper (even if in an appendix) would enhance the rigor and clarity of the evaluation. - Ethical Considerations and Proactive Measures: While the
Impact Statementis appreciated, the reliance ondeepfake detection methodsas the primary mitigation is a reactive approach. Future work could delve into embeddingdigital watermarks,provably uneditable regions, oruser consent mechanismswithin the editing process itself to proactively address ethical concerns.
-
Transferability and Future Value:
- The methodology for generating high-quality datasets using
specialized expert modelsandLLM-driven instruction generationis highly transferable. This paradigm could be applied to other complex generative tasks where high-quality paired data is scarce, such as3D asset generation,complex scene manipulation, orscientific data augmentation. - The
Señorita-2Mdataset itself will undoubtedly serve as a critical benchmark for the next generation ofvideo editing models, driving advancements intemporal consistency,instruction following, andperceptual quality. It has the potential to accelerate the development of practical and versatile video editing tools for various applications, from professional content creation to everyday user-generated content.
- The methodology for generating high-quality datasets using
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