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InfVSR: Breaking Length Limits of Generic Video Super-Resolution

Published:10/01/2025
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TL;DR Summary

InfVSR reformulates video super-resolution as an autoregressive one-step diffusion model, enabling efficient, scalable processing of long videos with temporal consistency via rolling caches and patch-wise supervision.

Abstract

Real-world videos often extend over thousands of frames. Existing video super-resolution (VSR) approaches, however, face two persistent challenges when processing long sequences: (1) inefficiency due to the heavy cost of multi-step denoising for full-length sequences; and (2) poor scalability hindered by temporal decomposition that causes artifacts and discontinuities. To break these limits, we propose InfVSR, which novelly reformulates VSR as an autoregressive-one-step-diffusion paradigm. This enables streaming inference while fully leveraging pre-trained video diffusion priors. First, we adapt the pre-trained DiT into a causal structure, maintaining both local and global coherence via rolling KV-cache and joint visual guidance. Second, we distill the diffusion process into a single step efficiently, with patch-wise pixel supervision and cross-chunk distribution matching. Together, these designs enable efficient and scalable VSR for unbounded-length videos. To fill the gap in long-form video evaluation, we build a new benchmark tailored for extended sequences and further introduce semantic-level metrics to comprehensively assess temporal consistency. Our method pushes the frontier of long-form VSR, achieves state-of-the-art quality with enhanced semantic consistency, and delivers up to 58x speed-up over existing methods such as MGLD-VSR. Code will be available at https://github.com/Kai-Liu001/InfVSR.

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In-depth Reading

English Analysis

1. Bibliographic Information

1.1. Title

InfVSR: Breaking Length Limits of Generic Video Super-Resolution

The title clearly states the paper's primary focus: proposing a new method for Video Super-Resolution (VSR), named InfVSR, that is specifically designed to overcome the limitations of existing methods when processing very long videos ("unbounded-length").

1.2. Authors

The authors are Ziqing Zhang, Kai Liu, Zheng Chen, Linghe Kong, and Yulun Zhang from Shanghai Jiao Tong University, along with Xi Li, Yucong Chen, and Bingnan Duan from Meituan Inc. This indicates a collaboration between academia and industry. The senior author, Yulun Zhang, is a notable researcher in the field of low-level computer vision, particularly known for his work on image and video restoration, including influential works like RCAN and ESRGAN. This background lends significant credibility to the research.

1.3. Journal/Conference

The paper is available as a preprint on arXiv, with a submission date that appears to be a future placeholder (October 2025). The references to other works cite top-tier computer vision conferences such as CVPR, ICCV, and ECCV for the years 2024 and 2025. This suggests that InfVSR is likely intended for submission to a major conference in 2025, such as CVPR or ICCV, which are premier venues in the field of computer vision.

1.4. Publication Year

The metadata indicates a publication date of October 1, 2025. As this is a future date, the paper should be considered a preprint at the time of this analysis (November 2025).

1.5. Abstract

The abstract introduces the core problem: existing Video Super-Resolution (VSR) methods are inefficient and not scalable for real-world long videos. They either incur heavy computational costs or produce artifacts when splitting videos into chunks. To solve this, the authors propose InfVSR, a novel framework that reformulates VSR as an autoregressive-one-step-diffusion paradigm. This approach enables streaming inference for videos of any length while leveraging powerful pretrained video diffusion models. Key technical innovations include: (1) a causal DiT architecture with a rolling KV-cache for local coherence and joint visual guidance for global consistency; and (2) an efficient distillation process that reduces multi-step diffusion to a single step using patch-wise pixel supervision and cross-chunk distribution matching. The paper also introduces a new benchmark, MovieLQ, for long-form video evaluation and reports that InfVSR achieves state-of-the-art (SOTA) quality with a massive speed-up (up to 58x) over previous methods.

2. Executive Summary

2.1. Background & Motivation

The central problem addressed by this paper is the scalability of Video Super-Resolution (VSR) for long videos. While recent generative models, particularly those based on diffusion, have achieved remarkable quality in VSR, their practical application is severely limited. Real-world videos can contain thousands of frames, but state-of-the-art VSR models face two major hurdles:

  1. Inefficiency: Diffusion models typically require a multi-step denoising process. Applying this to a full-length video is computationally prohibitive. For instance, the paper notes that super-resolving a 500-frame video can take over an hour.

  2. Poor Scalability: A common workaround is temporal decomposition, where the video is split into shorter chunks that are processed independently. However, this approach breaks temporal consistency, leading to visible artifacts and discontinuities at chunk boundaries. Furthermore, even processing moderately long clips (e.g., 100 frames) can exhaust the memory of high-end GPUs.

    There is a clear gap between the capabilities of current VSR methods and the demands of real-world applications. The paper's innovative entry point is to fundamentally rethink the VSR process for long videos, drawing inspiration from autoregressive models in other domains (like language modeling) to enable efficient, consistent, and streaming-capable inference.

2.2. Main Contributions / Findings

The paper makes several key contributions to the field of video super-resolution:

  1. A Novel AR-OSD Framework: It proposes InfVSR, the first framework to formulate VSR as an Autoregressive-One-Step-Diffusion (AR-OSD) paradigm. This design elegantly combines the scalability of autoregressive processing with the speed of one-step diffusion, enabling high-quality VSR on videos of unbounded length with constant memory usage.

  2. Causal DiT with Dual-Timescale Modeling: To support autoregressive inference, the paper introduces a causal DiT architecture. It uses a rolling KV-cache to maintain local temporal smoothness between adjacent video chunks and a joint visual guidance mechanism to preserve global coherence (e.g., object identity and style) across the entire video.

  3. Efficient Training Strategy for High-Resolution Video: Training such a model is challenging due to high memory requirements. The paper proposes two complementary techniques:

    • Patch-wise Pixel Supervision: This allows the model to be trained with reconstruction losses on high-resolution video frames by only decoding and comparing small, randomly cropped patches, drastically reducing memory overhead.
    • Cross-Chunk Distribution Matching: This loss enforces long-range temporal consistency by aligning the feature distribution of generated video segments with that of a teacher model.
  4. A New Benchmark and Evaluation Standard: To facilitate research on long-form VSR, the authors created MovieLQ, a new benchmark dataset of 1000-frame-long videos with real-world degradations. They also advocate for using semantic-level consistency metrics from VBench to provide a more comprehensive evaluation.

  5. State-of-the-Art Performance and Efficiency: InfVSR is shown to achieve SOTA performance in terms of visual quality and temporal consistency, while being significantly more efficient. It achieves up to a 58x speed-up compared to existing multi-step diffusion VSR methods like MGLD-VSR.

3. Prerequisite Knowledge & Related Work

3.1. Foundational Concepts

To understand this paper, it's essential to be familiar with the following concepts:

  • Video Super-Resolution (VSR): This is a computer vision task that aims to enhance the resolution of a low-resolution (LR) video to produce a high-resolution (HR) version. Unlike single-image super-resolution, VSR must leverage temporal information from adjacent frames to restore details and ensure the output video is temporally consistent (i.e., free of flickering or artifacts over time).

  • Diffusion Models (DDPM): Denoising Diffusion Probabilistic Models are a class of powerful generative models. They work in two stages:

    1. Forward Process: A clean data sample (e.g., an image) is gradually destroyed by adding a small amount of Gaussian noise over many time steps.
    2. Reverse Process: A neural network (often a U-Net or, in this paper, a Transformer) is trained to reverse this process. It learns to predict and remove the noise from a noisy sample at any given time step. By starting with pure noise and iteratively applying this denoising network, the model can generate a new, clean data sample.
  • One-Step Diffusion: The iterative denoising process in standard diffusion models is slow. One-step diffusion refers to a family of techniques that aim to distill this multi-step generation into a single forward pass of the network. This is often achieved through methods like rectified flow, progressive distillation, or by training the model to directly predict the clean image from a fully noised input, drastically accelerating inference.

  • Autoregressive Models: These models generate sequential data one element at a time, where the generation of the current element is conditioned on all previously generated elements. A classic example is a Large Language Model (LLM) like GPT, which predicts the next word based on the preceding text. In this paper's context, a video is treated as a sequence of chunks, and the next HR chunk is generated based on the previously generated HR chunks.

  • Transformer and Attention Mechanism: A Transformer is a neural network architecture that relies heavily on the attention mechanism to model long-range dependencies in data.

    • Self-Attention: Allows a model to weigh the importance of different elements within a single sequence (e.g., different patches in a video frame).
    • Cross-Attention: Allows a model to attend to elements from a different sequence (the "context"). In this paper, it's used to inject global visual guidance into the generation process. The core attention formula is: $ \mathrm{Attention}(Q, K, V) = \mathrm{softmax}\left(\frac{QK^T}{\sqrt{d_k}}\right)V $ Where QQ (Query), KK (Key), and VV (Value) are learned projections of the input data, and dkd_k is the dimension of the keys.
  • DiT (Diffusion Transformer): A DiT is a specific implementation of a diffusion model where the denoising network is a Transformer instead of a U-Net. It operates on sequences of latent patches from an image or video, proving highly effective and scalable.

  • KV-Cache: In autoregressive Transformer models, during the generation of a new element, the attention mechanism needs to compute scores against all previous elements. The KV-cache is an optimization that stores the Key (KK) and Value (VV) tensors from all previous steps. This way, they don't need to be recomputed at each new step, saving significant computation and enabling efficient sequential generation.

3.2. Previous Works

The paper positions itself within the evolution of VSR methods:

  • Early VSR Methods: These relied on Recurrent Neural Networks (RNNs) like BasicVSR or sliding-window Transformers to propagate information across frames. They were often trained on synthetic degradations and struggled with real-world videos.

  • Diffusion-based VSR: The advent of diffusion models brought a paradigm shift.

    • T2I-based Methods: Models like Upscale-A-Video and MGLD-VSR adapt pretrained Text-to-Image (T2I) diffusion models for VSR. They often use external modules like optical flow to align frames, but this alignment can be fragile and introduce errors.
    • T2V-based Methods: More recent methods like STAR and SeedVR leverage powerful Text-to-Video (T2V) diffusion models. Since these models are pretrained on large video datasets, they have stronger built-in temporal priors, leading to better temporal coherence.
  • One-Step VSR: To address the slow inference of diffusion, models like DOVE and SeedVR2 distill the multi-step process into a single step. However, they still require processing the entire video sequence at once, making them unsuitable for long videos due to massive memory consumption.

  • Autoregressive Video Generation: This is an emerging area where models generate videos frame-by-frame or chunk-by-chunk. Works like StreamV2V and MAGI-1 explore this for video generation. InfVSR is the first to adapt this autoregressive paradigm specifically for the task of long-form video super-resolution.

3.3. Technological Evolution

The technological progression in VSR can be summarized as follows:

  1. Sliding Window/RNN Models: Focused on local temporal context, limited by error accumulation.
  2. GAN-based Restoration: Improved realism but often struggled with temporal stability.
  3. Diffusion Models for VSR: A leap in quality and detail generation, but at a high computational cost.
    • Initial attempts adapted T2I models.
    • Later, more powerful T2V models were used, improving temporal consistency.
  4. One-Step Diffusion VSR: Addressed the speed issue but not the memory scalability issue for long videos.
  5. InfVSR (This Paper): Introduces the autoregressive paradigm to VSR, finally tackling both speed (via one-step diffusion) and scalability (via chunk-based processing) simultaneously. It represents a shift towards practical, real-world deployment.

3.4. Differentiation Analysis

InfVSR's core innovation lies in its holistic framework that combines three key ideas:

  1. Autoregressive Processing: Unlike other VSR models that process a whole clip, InfVSR processes a video chunk-by-chunk, making it scalable to any length.

  2. One-Step Diffusion: Within each chunk, it uses a single-step generation process, making it extremely fast.

  3. Video-Native Priors: It is built upon a strong T2V model, inheriting its powerful understanding of temporal dynamics.

    While prior work has explored these ideas in isolation (e.g., SeedVR2 for one-step VSR, StreamV2V for autoregressive generation), InfVSR is the first to synthesize them into a coherent solution specifically tailored to solve the long-video VSR problem. The dual-timescale guidance mechanism (KV-cache + joint visual guidance) is also a novel adaptation for ensuring both local and global consistency in the VSR setting.

4. Methodology

4.1. Principles

The core principle of InfVSR is to reformulate VSR as an Autoregressive-One-Step-Diffusion (AR-OSD) task. Instead of processing an entire long video at once, the model breaks it down into a sequence of non-overlapping temporal chunks. It then processes these chunks sequentially:

  • Intra-chunk One-Step Diffusion: For the current chunk, a powerful generative prior from a pretrained T2V diffusion model is used to super-resolve it in a single, efficient step.

  • Inter-chunk Autoregression: To ensure the super-resolved chunks connect seamlessly without flickering or identity drift, information from previously processed HR chunks is passed as context to the current chunk's generation process.

    This autoregressive formulation allows the model to "stream" through the video, maintaining constant memory and computational cost per chunk, regardless of the video's total length.

4.2. Core Methodology In-depth

The methodology can be broken down into the model architecture, the training strategy, and the new benchmark.

4.2.1. Problem Formulation

The paper formalizes the VSR process as generating a sequence of high-resolution (HR) chunks y1:K\mathbf{y}_{1:K} given a sequence of low-resolution (LR) chunks x1:K\mathbf{x}_{1:K}. The joint probability distribution is factorized autoregressively, meaning the generation of each chunk depends on its corresponding LR input and all previously generated HR chunks.

The joint probability is expressed as: $ p ( \mathbf { y } _ { 1 : K } \mid \mathbf { x } _ { 1 : K } ) = \prod _ { k = 1 } ^ { K } p ( \mathbf { y } _ { k } \mid \mathbf { x } _ { k } , \mathcal { P } _ { k } ) $ where:

  • xk\mathbf{x}_k and yk\mathbf{y}_k are the LR input and HR output for the kk-th chunk.

  • KK is the total number of chunks.

  • Pk\mathcal{P}_k is the autoregressive context, which contains information gathered from the previously generated HR chunks (y1,,yk1\mathbf{y}_{1}, \dots, \mathbf{y}_{k-1}).

    Each conditional probability p(yk)p(\mathbf{y}_k | \dots) is then modeled by a deterministic one-step generator network GθG_\theta: $ \mathbf{y}k = G\theta(\mathbf{x}_k, \mathcal{P}_k) $ Here, GθG_\theta is the main neural network (adapted from a pretrained T2V model) that takes the current LR chunk xk\mathbf{x}_k and the context Pk\mathcal{P}_k to produce the HR chunk yk\mathbf{y}_k.

4.2.2. Causal DiT Architecture

The generator GθG_\theta is based on a pretrained T2V diffusion model, which includes a 3D VAE for latent space compression and a 3D Diffusion Transformer (DiT) as the denoising backbone. To enable the autoregressive inference described above, this DiT is modified into a causal architecture using a dual-timescale temporal modeling strategy.

  • Local Smoothness via Rolling KV-cache: To maintain smooth transitions between chunks, the model employs a KV-cache. In the self-attention layers of the DiT, the Key (KK) and Value (VV) tensors from the most recent previously generated frames are stored. When processing the current chunk, these cached tensors are concatenated with the current chunk's KK and VV tensors. This allows the model to "see" the immediate past, ensuring local motion and texture continuity. The cache is "rolling," meaning it has a fixed size; as new frames are processed, the oldest cached frames are discarded. This keeps memory usage constant over time.

  • Global Coherence via Joint Visual Guidance: The rolling cache only preserves local context. To prevent long-term drift in object identity, color, or style, a global guidance mechanism is introduced.

    1. Key frames from the original LR video are selected (e.g., the middle frame).
    2. These key frames are passed through a pretrained visual encoder (DAPE) to extract a "visual prompt" or feature vector.
    3. This visual prompt is then injected into the cross-attention layers of the DiT.
    4. Crucially, this same visual prompt is used for every chunk in the video. It acts as a constant global anchor, continuously reminding the model of the overall scene context and object identities.

4.2.3. Efficient Autoregressive Post-Training

Training this model is challenging due to the high memory cost associated with high-resolution video and the computational overhead of autoregression. The paper introduces an efficient two-stage training curriculum with two novel loss functions.

4.2.3.1. Patch-wise Pixel Supervision

Directly training on full-resolution HR video frames is memory-prohibitive because the VAE decoder upscales the data significantly (e.g., 8x spatial, 4x temporal). To circumvent this, the authors propose training on small, randomly cropped patches.

The process, illustrated in Figure 3, is as follows:

  1. The model predicts the latent representation of the HR video chunk, z^\hat{\mathbf{z}}.

  2. A random spatial crop operator Clat\mathcal{C}_{\text{lat}} extracts a small patch from the latent tensor z^\hat{\mathbf{z}}.

  3. A corresponding operator Cpix\mathcal{C}_{\text{pix}} extracts the matching patch from the ground-truth HR video xgt\mathbf{x}_{\text{gt}}. The cropping windows are aligned considering the decoder's upsampling factor.

  4. Only the small latent patch is passed through the expensive VAE decoder D()D(\cdot) to get the super-resolved patch sequence x^sr=D(Clat(z^))\hat{\mathbf{x}}_{\text{sr}} = D(\mathcal{C}_{\text{lat}}(\hat{\mathbf{z}})).

  5. Losses are then computed between the generated patch x^sr\hat{\mathbf{x}}_{\text{sr}} and the ground-truth patch x^gt\hat{\mathbf{x}}_{\text{gt}}.

    Figure 3: Illustration of our patch-wise pixel supervision. 该图像是论文中的示意图,展示了特征级训练、解码记忆效率提升及有效监控的流程。其中标注了关键变量 zsrz_{sr}z^sr\hat{z}_{sr}x^sr\hat{x}_{sr}x^gt\hat{x}_{gt},反映了从高分辨率训练输入到最终监督输出的过程。

The total patch-wise pixel supervision Lpix\mathcal{L}_{\text{pix}} consists of two components:

  • Fidelity Loss (Lfidel\mathcal{L}_{\text{fidel}}): This ensures the generated patches are structurally and perceptually similar to the ground truth. $ \mathcal{L}{\text{fidel}} = \lambda{\text{mse}} \cdot \mathcal{L}{\text{mse}}(\hat{\mathbf{x}}{\text{sr}}, \hat{\mathbf{x}}{\text{gt}}) + \lambda{\text{dists}} \cdot \mathcal{L}{\text{dists}}(\hat{\mathbf{x}}{\text{sr}}, \hat{\mathbf{x}}_{\text{gt}}) $ where Lmse\mathcal{L}_{\text{mse}} is the Mean Squared Error and Ldists\mathcal{L}_{\text{dists}} is a perceptual loss. λmse\lambda_{\text{mse}} and λdists\lambda_{\text{dists}} are weighting factors.

  • Temporal Smoothness Loss (Ltemp\mathcal{L}_{\text{temp}}): This encourages local temporal consistency by matching the frame-to-frame changes between the prediction and the ground truth. $ \mathcal{L}{\text{temp}} = \lambda{\text{temp}} \cdot ||(\hat{\mathbf{x}}{\text{gt}}^{t+1} - \hat{\mathbf{x}}{\text{gt}}^t) - (\hat{\mathbf{x}}{\text{sr}}^{t+1} - \hat{\mathbf{x}}{\text{sr}}^t)||_2^2 $ where x^t\hat{\mathbf{x}}^t is the video frame at time tt, and λtemp\lambda_{\text{temp}} is a weighting factor.

4.2.3.2. Cross-Chunk Distribution Matching (LDMD\mathcal{L}_{\text{DMD}})

The pixel-level losses primarily enforce local consistency. To ensure consistency over a longer temporal range (across multiple chunks), the paper uses a distribution matching loss. This technique aligns the high-level feature distribution of the generated video with that of a real video, as judged by a pretrained teacher model.

The process involves:

  1. Autoregressively generating a sequence of several chunks (e.g., three).

  2. Extracting deep features from this generated sequence using a teacher model.

  3. Minimizing the KL divergence between the distribution of these generated features (pgenp_{\text{gen}}) and the distribution of features from real data (pdatap_{\text{data}}).

    The loss gradient is formulated as: $ \nabla_{\phi} \mathcal{L}{\text{DMD}} = \mathbb{E}{t} \left( \nabla_{\phi} \text{KL} \left( p_{\text{gen}} \parallel p_{\text{data}} \right) \right) $ where ϕ\phi represents the parameters of the generator network GθG_\theta, and KL denotes the Kullback-Leibler divergence, which measures how one probability distribution differs from a second, reference distribution.

4.2.3.3. Two-Stage Curriculum Training

To make training manageable, a two-stage curriculum is adopted:

  • Stage I: Initialization. The model is first trained only with the patch-wise pixel loss Lpix\mathcal{L}_{\text{pix}} on high-resolution video clips. This stage focuses on adapting the pretrained T2V model to the one-step super-resolution task.

  • Stage II: AR Adaptation. The model is then fine-tuned at a lower resolution with the autoregressive mechanism (KV-cache) enabled and the cross-chunk distribution matching loss LDMD\mathcal{L}_{\text{DMD}} added. This stage efficiently teaches the model to perform consistent autoregressive generation.

    The overall framework is summarized in the figure below.

    Figure 2: Overview of the framework and training strategy of InfVSR. Our method combines intra-chunk one-step diffusion with inter-chunk autoregression for efficient and scalable VSR. AR is supported… 该图像是论文中图2的架构示意图,展示了InfVSR的整体框架和训练策略。包括单步扩散、基于自回归的流水线结构,以及像素级监督和分布匹配的训练目标。

4.2.4. MovieLQ Dataset and Benchmark

Recognizing that existing VSR benchmarks consist of short clips (under 100 frames) and are inadequate for evaluating long-form video restoration, the authors introduce MovieLQ. This new benchmark contains 1000-frame-long, single-shot videos sourced from platforms like Vimeo and Pixabay. The videos feature real-world degradations (e.g., compression artifacts, noise) without any synthetic corruption, providing a more realistic and challenging testbed for long-form VSR methods.

5. Experimental Setup

5.1. Datasets

  • Training Dataset: The model was trained exclusively on the REDS (REalistic and Dynamic Scenes) dataset. The videos were segmented into smaller clips, and LQ-HQ pairs were synthesized using the degradation pipeline from RealBasicVSR, which simulates real-world artifacts like blur and compression.
  • Evaluation Datasets: A comprehensive set of benchmarks was used for evaluation:
    • Synthetic Degradation: UDM10 and SPMCS. These datasets contain clean ground-truth videos, allowing for full-reference metric calculation.
    • Real-World Degradation: MVSR4x, VideoLQ, and the newly proposed MovieLQ. These datasets contain videos with authentic, complex degradations, making them more representative of real-world scenarios. No-reference metrics are primarily used here.
  • Upscaling Factor: All experiments were conducted for x4 super-resolution.

5.2. Evaluation Metrics

The paper employs a wide range of metrics to assess performance from multiple perspectives.

5.2.1. Fidelity Metrics (Full-Reference)

These metrics compare the generated video to a clean ground-truth video.

  • PSNR (Peak Signal-to-Noise Ratio):

    • Conceptual Definition: Measures the ratio between the maximum possible power of a signal and the power of corrupting noise that affects its fidelity. Higher PSNR generally indicates higher reconstruction quality.
    • Mathematical Formula: $ \text{PSNR} = 10 \cdot \log_{10} \left( \frac{\text{MAX}_I^2}{\text{MSE}} \right) $
    • Symbol Explanation: MAXI\text{MAX}_I is the maximum possible pixel value of the image (e.g., 255 for 8-bit images). MSE\text{MSE} is the Mean Squared Error between the ground-truth and generated images.
  • SSIM (Structural Similarity Index Measure):

    • Conceptual Definition: Measures image quality based on perceived changes in structural information, luminance, and contrast. It is considered to align better with human perception than PSNR.
    • Mathematical Formula: $ \text{SSIM}(x, y) = \frac{(2\mu_x\mu_y + c_1)(2\sigma_{xy} + c_2)}{(\mu_x^2 + \mu_y^2 + c_1)(\sigma_x^2 + \sigma_y^2 + c_2)} $
    • Symbol Explanation: μx,μy\mu_x, \mu_y are the means of images xx and yy. σx2,σy2\sigma_x^2, \sigma_y^2 are their variances. σxy\sigma_{xy} is the covariance. c1,c2c_1, c_2 are small constants to stabilize the division.
  • LPIPS (Learned Perceptual Image Patch Similarity):

    • Conceptual Definition: Measures the perceptual similarity between two images by comparing their deep features extracted from a pretrained neural network (e.g., VGG). Lower values mean more perceptually similar.
    • Mathematical Formula: $ d(x, x_0) = \sum_l \frac{1}{H_l W_l} \sum_{h,w} | w_l \odot (\hat{y}{hw}^l - \hat{y}{0hw}^l) |_2^2 $
    • Symbol Explanation: The distance is the sum of squared differences between normalized deep feature activations (y^l,y^0l\hat{y}^l, \hat{y}_{0}^l) from layer ll of a network, scaled by channel-wise weights wlw_l.
  • DISTS (Deep Image Structure and Texture Similarity):

    • Conceptual Definition: A perceptual metric that explicitly models structure and texture similarity using deep features, designed to be robust to local texture variations while being sensitive to structural changes. Lower is better.

5.2.2. Perceptual Quality Metrics (No-Reference)

These metrics assess the visual quality of a video without access to a ground truth.

  • MUSIQ (Multi-scale Image Quality Transformer): A Transformer-based model that predicts image quality by considering features at multiple scales. Higher is better.
  • CLIPIQA (CLIP-based Image Quality Assessment): Leverages the rich semantic understanding of the CLIP model to predict image quality. Higher is better.
  • DOVER (Deep Video Quality Assessor): A video quality assessment model that evaluates both aesthetic and technical aspects of user-generated content. Higher is better.

5.2.3. Temporal Consistency Metrics

  • Flow Warping Error (EwarpE_{warp}^*):
    • Conceptual Definition: Measures pixel-level temporal consistency. It estimates optical flow between two adjacent frames, uses the flow to "warp" the first frame to align with the second, and then calculates the error between the warped frame and the actual second frame. Lower error implies smoother motion.
  • VBench Metrics: These assess semantic-level consistency.
    • Subject Consistency (SC): Measures whether the identity and appearance of the main subject are preserved over time.
    • Background Consistency (BC): Measures the stability of the background scene.
    • Motion Smoothness (MS): Evaluates the plausibility and smoothness of motion in the video.

5.3. Baselines

InfVSR is compared against a range of recent and state-of-the-art VSR methods:

  • RealBasicVSR: A strong non-generative baseline using bidirectional propagation.
  • RealViFormer: A Transformer-based VSR method.
  • Upscale-A-Video: A T2I diffusion-based method.
  • MGLD-VSR: A multi-step T2I diffusion-based method, used as a key comparison for speed.
  • STAR: A T2V diffusion-based method.
  • SeedVR: Another T2V diffusion-based method.
  • SeedVR2: A one-step T2V diffusion-based method, serving as a crucial baseline for efficiency comparison.

6. Results & Analysis

6.1. Core Results Analysis

The experimental results demonstrate the superiority of InfVSR in terms of quality, consistency, and especially efficiency.

6.1.1. Quantitative Results

The following are the results from Table 1 of the original paper:

Datasets Metrics RealBasicVSR
CVPR 2022
RealViFormer
ECCV 2024
Upscale-A-Video
CVPR 2024
MGLD-VSR
ECCV 2024
STAR
ICCV 2025
SeedVR
CVPR 2025
SeedVR2
arXiv 2025
Ours
UDM10 PSNR ↑
SSIM↑
LPIPS ↓
DISTS ↓
24.13
0.6801
24.64 21.72 24.23 23.47 23.39 25.38 24.86
0.6947 0.5913 0.6957 0.6804 0.6843 0.7764 0.7274
0.3908 0.3681 0.4116 0.3272 0.4242 0.3583 0.268 0.2972
0.2067 0.2039 0.2230 0.1677 0.2156 0.1339 0.1512 0.1422
MUSIQ ↑
CLIP-IQA ↑
DOVER ↑
Ewarp* ↓
59.06
0.3494
0.7564
3.10
57.90 59.91 60.55 41.98 53.62 49.95 62.88
0.4157 0.4697 0.4557 0.2417 0.3145 0.2987 0.5142
0.7303 0.7291 0.7264 0.4830 0.6889 0.5568 0.7826
2.29 3.97 3.59 2.08 3.24 1.98 1.95
SPMCS PSNR ↑
SSIM ↑
22.17
0.5638
22.72
0.5930
18.81 22.39 21.24 21.22 22.57 22.25
0.4113 0.5896 0.5441 0.5672 0.6260 0.5697
LPIPS ↓
DISTS ↓
0.3662
0.2164
0.3376
0.2108
0.4468 0.3262 0.5257 0.3488 0.3176 0.3166
0.2452 0.1960 0.2872 0.1611 0.1757 0.1742
MUSIQ ↑
CLIP-IQA ↑
DOVER ↑
Ewarp* ↓
66.87
0.3513
0.6753
1.88
64.47 69.55 65.56 36.66 62.59 60.17 67.75
0.4110
0.5905
1.46
0.5248 0.4348 0.2646 0.3945 0.3811 0.5319
0.7171
4.22
0.6754
1.68
0.3204 0.6576
1.72
0.6320
1.23
0.7302
1.25
1.01
MVSR4x PSNR ↑
SSIM ↑
21.80
0.7045
22.44
0.7190
20.42
0.6117
22.77 22.42 21.54 21.88 22.49
0.7417 0.7421 0.6869 0.7678 0.7373
LPIPS ↓
DISTS ↓
0.4235 0.3997 0.4717 0.3568 0.4311 0.4944 0.3615 0.3452
0.2498 0.2453 0.2673 0.2245 0.2714 0.2229 0.2141 0.2107
MUSIQ ↑
CLIP-IQA ↑
DOVER ↑
Ewarp* ↓
62.96
0.4118
61.99 69.80 53.46 32.24 42.56 35.29 64.03
0.5206 0.6106 0.3769 0.2674 0.2272 0.2371 0.5229
0.6846
1.69
0.6451
1.25
0.7221
5.07
0.6214 0.2137 0.3548 0.3098 0.6872
1.55 0.61 2.73 1.08 1.03
VideoLQ MUSIQ ↑
CLIP-IQA ↑
DOVER ↑
Ewarp* ↓
55.62
0.3433
52.18
0.3553
55.04
0.4132
51.00
0.3465
39.66 54.41
0.3710
39.10
0.2359
56.26
0.4454
0.2652
0.7388 0.6955 0.7370 0.7421 0.7080 0.7435 0.6799 0.556
5.97 4.47 13.47 6.79 5.96 9.27 8.34 7.52
MovieLQ MUSIQ ↑ 62.59 63.74 68.49 67.90 56.57 64.42 61.13 68.65
CLIP-IQA ↑
DOVER ↑
Ewarp* ↓
0.4672 0.4227 0.5117 0.5591 0.3411 0.505 0.4468 0.5888
0.8234 0.8273 0.775 0.8402 0.7565 0.8145 0.8031 0.8447
2.24 5.53 3.67 3.11 4.70 4.26 2.88

Analysis:

  • InfVSR consistently achieves top-tier performance, especially on perceptual and no-reference quality metrics like MUSIQ, CLIP-IQA, and DOVER. This indicates that its outputs are visually pleasing and realistic.
  • On the new MovieLQ long-video benchmark, InfVSR achieves the best scores on all reported no-reference metrics, validating its effectiveness for the target scenario.
  • While it may not always be #1 on traditional fidelity metrics like PSNR, it remains highly competitive. This is a common trade-off for generative models, which prioritize plausible detail generation over strict pixel-wise accuracy.
  • In terms of temporal consistency (EwarpE_{warp}^*), InfVSR shows the best or second-best performance on multiple datasets, confirming its ability to produce smooth, stable videos.

6.1.2. Qualitative Results

The visual comparisons in Figure 4 demonstrate InfVSR's superior ability to restore realistic details and structures under severe degradation. In the building example, InfVSR reconstructs sharp textures where other methods produce blurry or distorted results. In the text example, it restores clean, legible text edges.

Figure 4: Visual comparison on SPMCS (Yi et al., 2019) and VideoLQ (Chan et al., 2022b). 该图像是论文中图4的插图,展示了在SPMCS和VideoLQ两个数据集上的多种视频超分辨率方法的视觉对比。图中通过红色框选区域放大细节,展示了不同算法在恢复图像纹理和文字清晰度上的效果差异,突出InfVSR方法的优势。

6.1.3. Temporal Consistency

The paper provides strong evidence for InfVSR's temporal consistency.

  • Pixel-level: The temporal profile in Figure 5 visually shows that InfVSR's output is much smoother over time compared to other methods, which exhibit more "flickering" or abrupt changes in texture.

    Figure 5: Comparison of temporal profile of SOTA methods (stacking the red line across frames). 该图像是一张对比图表,展示了论文中不同视频超分方法(LR、HR、UAV、MGLD、STAR和本方法)在时间轴上的纹理一致性表现。左侧为视频帧,右侧为各方法沿时间轴的颜色条形,红线标示观察位置。

  • Semantic-level: The following are the results from Table 2 of the original paper, showing VBench scores. InfVSR achieves top scores for Subject Consistency (SC), Background Consistency (BC), and Motion Smoothness (MS), especially on the challenging MovieLQ benchmark. This highlights the effectiveness of the autoregressive framework and dual-timescale guidance in maintaining semantic coherence over long sequences.

    Method UDM10 SC UDM10 BC UDM10 MS MovieLQ SC MovieLQ BC MovieLQ MS
    UAV 0.9496 0.9489 0.9849 0.9494 0.9456 0.9749
    MGLD 0.9413 0.9455 0.9863 0.9432 0.9434 0.9875
    STAR 0.9450 0.9520 0.9899 0.9546 0.9532 0.9873
    SeedVR 0.9625 0.9536 0.9844 0.9510 0.9405 0.9859
    Ours 0.9632 0.9523 0.9910 0.9593 0.9513 0.9886

6.1.4. Efficiency

The efficiency gains are a cornerstone of this work. The following are the results from Table 3 of the original paper:

Method 33x720p 100x720p
Time Mem Time Mem
UAV-s30 241.43 43.38 731.60 43.38
MGLD-s50 396.06 27.70 1,200.20 27.70
STAR-s15 101.59 22.14 314.84 52.99
SeedVR-s50 360.66 70.44 893.03 72.44
SeedVR2-s1 37.43 61.13 68.18 61.44
Ours-s1 6.82 20.39 20.70 20.39

Analysis:

  • InfVSR is dramatically faster than all other methods. It is 58x faster than the multi-step MGLD-VSR and 5.5x faster than the one-step SeedVR2 on a 33-frame clip.
  • Most importantly, for the 100-frame video, the memory usage of InfVSR remains constant (20.39 GB), while other methods like STAR and SeedVR show increased memory consumption. The runtime also scales linearly with length. This empirically proves the scalability of the autoregressive design.

6.2. Ablation Studies / Parameter Analysis

The paper conducts thorough ablation studies to validate each component of its design. The results are presented in Table 4.

The following are the results from Table 4 of the original paper: (a) Effectiveness of AR Inference

Inference LPIPS MUSIQ Ewarp* (BC+SC)/2
(a) Chunking 0.3178 61.29 2.20 0.9456
(b) Aggregation 0.3175 60.66 1.96 0.9456
(c) AR (Ours) 0.2972 62.88 1.95 0.9578
  • Finding: Simple chunking or chunking with overlap-blending (Aggregation) fails to improve semantic consistency. The proposed Autoregressive (AR) inference significantly improves both perceptual quality and temporal consistency metrics.

(b) Effectiveness of Joint Guidance

Guidance DISTS CLIP-IQA Ewarp*
(a) w/o Guidance 0.1518 0.4997 2.11
(b) Separate 0.1424 0.5165 1.97
(c) Joint (Ours) 0.1422 0.5142 1.95
  • Finding: Removing guidance hurts performance significantly. Using separate guidance for each chunk is slightly worse than using a single Joint guidance across all chunks, which provides the best consistency.

(c) Influence of Chunk and Cache Size (M, N) M = cache length, N = chunk length

(M, N) PSNR LPIPS CLIP-IQA Ewarp*
(a) (1, 1) 23.79 0.3242 0.4755 2.22
(b) (5, 5) 24.90 0.2963 0.4931 2.02
(c) (∞, 3) 24.73 0.2984 0.5084 2.00
(d) (3, 3) (Ours) 24.86 0.2972 0.5142 1.95
  • Finding: A very short chunk/cache size of (1, 1) is insufficient. Increasing the size to (5, 5) offers marginal gains over (3, 3) but at a much higher computational cost. An infinite cache (∞, 3) is also slightly worse, possibly due to generalization issues. The choice of (3, 3) provides the best balance of performance and efficiency.

(d) Effectiveness of Training Settings

Training PSNR LPIPS CLIP-IQA Ewarp*
(a) w/o DMD 25.04 0.3015 0.5028 1.87
(b) w/o Patch 24.52 0.242 0.5097 1.93
(c) w/o Stage-I 24.77 0.3125 0.4852 2.05
(d) Ours 24.86 0.2972 0.5142 1.95
  • Finding: Removing any key part of the training strategy—the DMD loss, the patch-wise supervision, or the Stage-I pretraining—leads to degraded performance. This confirms that all proposed training components are necessary. Note: Table 4e in the paper provided more detailed results for DMD, showing it improves perceptual quality and semantic consistency.

7. Conclusion & Reflections

7.1. Conclusion Summary

The paper successfully tackles a major bottleneck in the practical application of VSR: processing long videos. It introduces InfVSR, an innovative and highly effective framework based on an Autoregressive-One-Step-Diffusion (AR-OSD) paradigm. By combining a causal DiT architecture with dual-timescale guidance, an efficient patch-based training strategy, and cross-chunk distribution matching, InfVSR achieves scalable, streaming-capable VSR for videos of unbounded length. Experimental results confirm that it not only delivers state-of-the-art visual quality and temporal consistency but also provides a monumental speed-up (up to 58x) and constant memory usage, pushing the frontier of real-world video enhancement.

7.2. Limitations & Future Work

While the paper presents a very strong case, some potential limitations and future directions can be considered:

  • Error Propagation: Autoregressive models are inherently susceptible to error propagation—a small error in an early chunk could potentially cascade and magnify in later chunks. While the joint visual guidance and DMD loss are designed to mitigate this, their robustness on extremely long videos (e.g., hours of footage) with multiple scene changes remains an open question.
  • Dependence on Pretrained Model: The performance of InfVSR is heavily reliant on the quality of the underlying pretrained T2V model. As T2V models continue to improve, InfVSR's performance will likely scale with them, but it also means the framework is not self-contained.
  • Fixed Chunk Size: The model uses a fixed chunk and cache size. An adaptive mechanism that could dynamically adjust the chunk size based on video content (e.g., using shorter chunks for high-motion scenes) might offer further improvements in efficiency and quality.
  • Complexity of Training: The two-stage training curriculum, while effective, adds complexity to the overall pipeline. Future work could explore end-to-end training schemes that are similarly memory-efficient.

7.3. Personal Insights & Critique

This paper is an excellent piece of research engineering that provides a practical and elegant solution to a pressing real-world problem.

  • Key Insight: The main strength lies in the clever combination of ideas from different domains: autoregressive modeling from NLP, KV-caching for efficiency, one-step distillation from diffusion model research, and strong priors from large-scale T2V pretraining. The AR-OSD formulation is a significant conceptual contribution.

  • Pragmatism: The patch-wise pixel supervision is a prime example of a simple yet powerful trick that solves a critical engineering bottleneck (memory). It enables the use of powerful, large-scale models on high-resolution data, which was previously infeasible.

  • Community Contribution: The introduction of the MovieLQ benchmark is a valuable contribution in its own right. It will push the research community to move beyond short-clip leaderboards and focus on the challenges of long-form video, which is far more relevant for practical applications.

  • Future Impact: The InfVSR framework is generic and could be readily applied to other video restoration tasks beyond super-resolution, such as denoising, deblurring, or inpainting for long videos. It lays a solid foundation for building practical, deployable video enhancement systems.

    In critique, the paper could have benefited from a more explicit discussion on the limits of its error correction mechanisms. However, given the massive improvements in scalability and speed, InfVSR represents a major step forward and is likely to be a highly influential work in the field of video restoration.

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